[131][Old bug]Ability positions are not saved on the hotbar
Posted: Sun Mar 29, 2015 11:47 pm
How to reproduce:
Create a new char. Allocate some skill points. Place abilities on hotbar where you feel like it(i use double-row large hotbar if that matters). Save. Die. Hit create the same character. You end up with most of the abilities where they were by default instead where you place them.
I asked DG to try and reproduce it, and he says positions are saved normally for him. Verty weird thing is that only about 50% of abilities end up misplaced(I tested on temporal warden with mines positions always ends up reset, while basic attack position as well as infusions are saved). Can anyone elaborate on how is this possible?
Since it may be somehow affected by filesystem, I'm using windows 8(was same on windows 7) and dg is apparently in linux.
Create a new char. Allocate some skill points. Place abilities on hotbar where you feel like it(i use double-row large hotbar if that matters). Save. Die. Hit create the same character. You end up with most of the abilities where they were by default instead where you place them.
I asked DG to try and reproduce it, and he says positions are saved normally for him. Verty weird thing is that only about 50% of abilities end up misplaced(I tested on temporal warden with mines positions always ends up reset, while basic attack position as well as infusions are saved). Can anyone elaborate on how is this possible?
Since it may be somehow affected by filesystem, I'm using windows 8(was same on windows 7) and dg is apparently in linux.