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[1.2.5] Strange damage mod on Eclipse staff

Posted: Mon Feb 23, 2015 5:48 pm
by Effigy
By default, this staff has 15% increased damage for all the Star elements. If you use Command Staff, it actually gets 18% increased damage for Mage and Vile elements. Apparently there is some built-in -3% damage for Star elements, making this item weaker for the classes that are intended to use it. I would recommend just getting rid of that -3% damage mod so it works the same for all elements.
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Re: [1.2.5] Strange damage mod on Eclipse staff

Posted: Mon Feb 23, 2015 6:52 pm
by 0player
Fixed in beta.

Re: [1.2.5] Strange damage mod on Eclipse staff

Posted: Sun Mar 22, 2015 2:07 am
by Effigy
I tried this in 1.3 and now it gives 15% for all elements instead of 18%. Was that intended?

Re: [1.2.5] Strange damage mod on Eclipse staff

Posted: Sun Mar 22, 2015 8:15 am
by Stuntofthelitter
Yup. It's fixed now.