onStatChange() only for players?
Posted: Thu Feb 05, 2015 1:57 am
I just discovered that giving a summoned creature large amounts of con does nothing for its life.
A quick check confirms that dex doesn't give them ignore_direct_crits either.
It appears that NPCs don't get the stat bonuses in onStatChange() either.
A quick check confirms that dex doesn't give them ignore_direct_crits either.
It appears that NPCs don't get the stat bonuses in onStatChange() either.