Error reporting bug, game unplayable
Posted: Sun Jan 18, 2015 8:50 pm
TLDR version:
* data/talents/thought-forms.lua:48: bad argument
* Looped bug-reporting causes instability, unrecoverable game (end task in task manager)
* Error is easily reproducible if more info needed
Long and rambling version:
I'm cruising along in Exploration mode, just messing around with bikini-clad Yeek Alchemist, level 35.
In the second floor of the dwarven fortress after defeating the Master, I encountered an Orc rare immediately after walking down the stairs. I presume a talent he's using is the problem, but can't be sure. I get one turn before the game locks up in an infinite loop of trying to tell me "data/talents/thought-forms.lua:48: bad argument" - I've teleported away using a psychoport charm (both with golem remaining and with the golem absent) and still get similar behavior, so it may be a passive or sustained rather than an activated ability or it may not be related to that Orc.
I usually can't actually report the bug, as typing anything in the block is immediately tossed away by a new error reporting screen. In some cases I die and go to Eidolon and am able to report it there (did so once). The constant error screens somehow result in actions being taken in-game (possible that me clicking "close" is interpreted as a walk command). I had the spirit return me to the world map, and the game functions normally outside of the one zone, though after the constant looping it tells me it can't connect to Steam and I have troubles selecting games on the load screen when I restart the game.
Really wish the error reporting would have some sort of code that ceases to bring up the error screen after a certain number of repeats of the same error (e.g. if last three error reports are same error and last error report was <10 minutes prior, write to log only).
The error reporting is worse than the actual bug it's trying to report, which is ironic.
* data/talents/thought-forms.lua:48: bad argument
* Looped bug-reporting causes instability, unrecoverable game (end task in task manager)
* Error is easily reproducible if more info needed
Long and rambling version:
I'm cruising along in Exploration mode, just messing around with bikini-clad Yeek Alchemist, level 35.
In the second floor of the dwarven fortress after defeating the Master, I encountered an Orc rare immediately after walking down the stairs. I presume a talent he's using is the problem, but can't be sure. I get one turn before the game locks up in an infinite loop of trying to tell me "data/talents/thought-forms.lua:48: bad argument" - I've teleported away using a psychoport charm (both with golem remaining and with the golem absent) and still get similar behavior, so it may be a passive or sustained rather than an activated ability or it may not be related to that Orc.
I usually can't actually report the bug, as typing anything in the block is immediately tossed away by a new error reporting screen. In some cases I die and go to Eidolon and am able to report it there (did so once). The constant error screens somehow result in actions being taken in-game (possible that me clicking "close" is interpreted as a walk command). I had the spirit return me to the world map, and the game functions normally outside of the one zone, though after the constant looping it tells me it can't connect to Steam and I have troubles selecting games on the load screen when I restart the game.
Really wish the error reporting would have some sort of code that ceases to bring up the error screen after a certain number of repeats of the same error (e.g. if last three error reports are same error and last error report was <10 minutes prior, write to log only).
The error reporting is worse than the actual bug it's trying to report, which is ironic.