Lua Error on taking action in cities
Posted: Mon Dec 29, 2014 1:10 am
Was in the middle of the "Storming the City" quest on my Normal/Exploration Dwarf Alchemist save file and after being killed by Urkis and being teleported outside the area so I wouldn't die again I went to Derth. Every action I took inside the city that required a turn, walking, using abilities, brought up the Error window as well as when I was inside Angolwen. I do not get the error while traveling on the world map.
Lua Error: /mod/class/NPC.lua:138: bad argument #3 to 'distance' (number expected, got nil)
At [C]:-1
At [C]:-1 distance
At /mod/class/NPC.lua:138 lineFOV
At /engine/interface/ActorProject.lua:68 project
At /data/timed_effects/magical.lua:913 on_timeout
At /engine/interface/ActorTemporaryEffects.lua:77 timedEffects
At /mod/class/NPC.lua:297 timedEffects
At /mod/class/Actor.lua:475 actBase
At /engine/GameEnergyBased.lua:116 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1181
Lua Error: /mod/class/NPC.lua:138: bad argument #3 to 'distance' (number expected, got nil)
At [C]:-1
At [C]:-1 distance
At /mod/class/NPC.lua:138 lineFOV
At /engine/interface/ActorProject.lua:68 project
At /data/timed_effects/magical.lua:913 on_timeout
At /engine/interface/ActorTemporaryEffects.lua:77 timedEffects
At /mod/class/NPC.lua:297 timedEffects
At /mod/class/Actor.lua:475 actBase
At /engine/GameEnergyBased.lua:116 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1181