Page 1 of 1

Elemental split/golem error.

Posted: Mon Dec 29, 2014 12:08 am
by Crim, The Red Thunder
Elemental Split conflicts with golems being present. Not huge currently, but will present issues when stone wardens are merged into maingame content down the line.

Code: Select all

[LOG]	GolemHalves uses Elemental Split.
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:153: in function </engine/interface/ActorTalents.lua:135>
Lua Error: /engine/interface/ActorTalents.lua:175: /engine/interface/ActorTalents.lua:153: /data/talents/spells/golemancy.lua:345: attempt to index field 'alchemy_golem' (a nil value)
stack traceback:
	/data/talents/spells/golemancy.lua:345: in function 'on_unlearn'
	/engine/interface/ActorTalents.lua:424: in function 'unlearnTalent'
	/mod/class/Actor.lua:4127: in function 'unlearnTalent'
	/data-stone-wardens/talents/gifts/dwarven-nature.lua:124: in function </data-stone-wardens/talents/gifts/dwarven-nature.lua:85>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:148: in function </engine/interface/ActorTalents.lua:135>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:175 useTalent
	At /engine/interface/PlayerHotkeys.lua:169 
	At /engine/interface/PlayerHotkeys.lua:161 activateHotkey
	At /mod/class/Game.lua:1967 f
	At /mod/class/Game.lua:1562 fct
	At /engine/interface/PlayerHotkeys.lua:316 
	At /engine/KeyBind.lua:229 

Re: Elemental split/golem error.

Posted: Mon Dec 29, 2014 2:09 am
by darkgod
fixed