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[1.2.5] Zigur/Orc Patrol bug

Posted: Tue Dec 09, 2014 6:51 pm
by malboro_urchin
In my lv 31 Archmage's haste to the post-East Sandworm Lair to unlock Stone Alchemy, I quickly made it back to Maj'Eyal after the East, fighting a few orc patrols along the way.

When I got back to Maj'Eyal, en route to the Sandworm Lair, I ran into what appeared to be a Zigur patrol on the world map. Upon entering the map, the patrol was actually an orc patrol battle, complete with corruptors, necros, & the beach tileset.

Re: [1.2.5] Zigur/Orc Patrol bug

Posted: Tue Dec 09, 2014 7:58 pm
by Red
I've had the exact same issue. Was with a Thaloren Wyrmic, if that's relevant.

Re: [1.2.5] Zigur/Orc Patrol bug

Posted: Tue Dec 09, 2014 9:20 pm
by twas Brillig
Likewise, dwarf doombringer. I destroyed Zigur in the hopes of turning off the patrols, so I guess I sort of got my wish?