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esp_all counted twice in object value
https://forums.te4.org/viewtopic.php?f=69&t=42811
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esp_all counted twice in object value
Posted:
Tue Nov 11, 2014 1:53 am
by
stinkstink
getPriceFlags() in Object.lua has two lines with price = price + w.esp_all * 25 and none for the basic ESP table.
Re: esp_all counted twice in object value
Posted:
Sat Jan 31, 2015 2:43 am
by
darkgod
fixed