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Radiance Talent Light Radius breaks on 0/-X light values

Posted: Mon Aug 25, 2014 7:17 pm
by Carect
According to the Talent description at least, Celestial/Radiance/Radiance should be overriding any light value lower then it's own, but at 0 or negative light radius values, you get... well, no light radius.

I happened to stumble across this in the Maze, when I removed my lite source, with no other light radius items in my inventory/equipped.

Re: Radiance Talent Light Radius breaks on 0/-X light values

Posted: Mon Aug 25, 2014 7:24 pm
by edge2054
Player 599 seems like a likely culprit.

Code: Select all

		local lradius = self.lite
		if self.radiance_aura and lradius < self.radiance_aura then lradius = self.radiance_aura end
		if self.lite <= 0 then game.level.map:applyLite(self.x, self.y)