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New Runes

Posted: Sat Jun 21, 2014 3:18 pm
by edge2054
Acid Wave rune is not checking disarm immunity or saving throws.

Biting Gale rune is not checking stun immunity.

Re: New Runes

Posted: Sat Jun 21, 2014 8:50 pm
by darkgod
fixed

Re: New Runes

Posted: Sun Jun 22, 2014 1:55 pm
by edge2054
Acid Wave still doesn't check saves or if it does it's using the actor's physical power rather than the rune's power.

Code: Select all

target:setEffect(target.EFF_DISARMED, data.dur, {})
vs.

Code: Select all

target:setEffect(target.EFF_DISARMED, data.dur, {apply_power=apply})