1.2.2 - OS/X shader errors
Posted: Wed Jun 18, 2014 1:44 pm
Just one so far, I'll update the thread if I find more.
Code: Select all
[SHADER] Loaded shader with totalname boneshield[chargesCount=4]
New GL Shader program 25
GLSL ERROR: Compile error in shader inline
ERROR: 0:66: '*' does not operate on 'float' and 'int'
ERROR: 0:68: Use of undeclared identifier 'spiralPhase'
ERROR: 0:69: Use of undeclared identifier 'spiralPhase'
ERROR: 0:70: '*' does not operate on 'int' and 'float'
[SHADER] created fragment shader from /data/gfx/shaders/boneshield.frag