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Uttercold Iceblock Pierce

Posted: Tue Jun 17, 2014 7:40 pm
by donkatsu
Not that it matters much since you're going to want 5/5 Uttercold anyway, but shouldn't this

Code: Select all

	getPierce = function(self, t) return math.max(100, self:getTalentLevelRaw(t) * 20) end, 
be math.min instead of math.max? I thought remembered once upon a time it wasn't 100% pierce all the time, but it is now.

Re: Uttercold Iceblock Pierce

Posted: Mon Jun 23, 2014 12:27 am
by darkgod
fixed