Super severe bug related to savegames in 1.2.0 linux64
Posted: Thu Jun 05, 2014 9:01 pm
it might be specific to the linux version otherwise it would have already been reported I suppose...
Anyway apparently the savegames created have a high likelyhood to be corrupted, and I don't know why.
I had a savegame this monring which crashes when loaded (giving an error related to particles).
But the most common issue is you load the savegame, everything seems fine, and as soon as you see an enemy, you start geting lua errors about anything (unspecified damage, or something like that). It proposes to report the error, I have reported it a few times.
The thing is, as soon as the mouse passes over an enemy, you get the error. It becomes harder and harder to ignore, plus it becomes impossible to have the infos about the enemy, geting some side effects like abilities available all the time without cooling down.
I didn't find any specific way to reproduce this, but actually I have not found any safe way to make a savegame.
The problem is worse because there is only 1 savegame / character, and once it gets these errors I don't know how to get rid of them (simply exiting the level and returning doesn't help).
I think the only solution is to revert to 1.1.5. This never happened with 1.1.5, and almost all the time with 1.2.0 !
Anyway apparently the savegames created have a high likelyhood to be corrupted, and I don't know why.
I had a savegame this monring which crashes when loaded (giving an error related to particles).
But the most common issue is you load the savegame, everything seems fine, and as soon as you see an enemy, you start geting lua errors about anything (unspecified damage, or something like that). It proposes to report the error, I have reported it a few times.
The thing is, as soon as the mouse passes over an enemy, you get the error. It becomes harder and harder to ignore, plus it becomes impossible to have the infos about the enemy, geting some side effects like abilities available all the time without cooling down.
I didn't find any specific way to reproduce this, but actually I have not found any safe way to make a savegame.
The problem is worse because there is only 1 savegame / character, and once it gets these errors I don't know how to get rid of them (simply exiting the level and returning doesn't help).
I think the only solution is to revert to 1.1.5. This never happened with 1.1.5, and almost all the time with 1.2.0 !