[1.1.5] Grappling Bug with Manual Deactivation
Posted: Tue Mar 11, 2014 5:24 pm
I found a fun one where if you manually deactivate a grapple by right clicking the buff icon you:
-no longer have to pay the stamina per turn
-can begin new grapples without breaking any current grapples
-can use any unarmed talents on nearby enemies without breaking currently grapples
It still breaks grapples if you stop being adjacent to your grappled target, but otherwise you can just grapple as many dudes as you can get a hold of like a jujitsu octopus.
-no longer have to pay the stamina per turn
-can begin new grapples without breaking any current grapples
-can use any unarmed talents on nearby enemies without breaking currently grapples
It still breaks grapples if you stop being adjacent to your grappled target, but otherwise you can just grapple as many dudes as you can get a hold of like a jujitsu octopus.