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Cloned Melinda with precognition

Posted: Mon Mar 03, 2014 4:22 pm
by Imbdelbar
I used precognition during rescue of Melinda. When precognition expired and I returned, there were two Melindas. One did not move (although would switch places with me if I walked onto her tile) while the other followed me.

Re: Cloned Melinda with precognition

Posted: Tue Mar 04, 2014 3:29 pm
by Isotope-X
Precog seems to like doing this. I've had clones of myself remain afterwards. On a few occasions one of my Turn Back the Clock projectiles stuck around, motionless. I've also had duplicate copies of artifacts as a result of Precog glitches; one character had 3 copies of the Helm of Garkul, which would have been great if I had 3 heads.

Sometimes your friends from alternate timelines don't want to leave. It's all part of the fun of playing a character for whom the time-space continuum is just more Silly Putty.

Re: Cloned Melinda with precognition

Posted: Wed Mar 05, 2014 3:12 pm
by Imbdelbar
I've had clones of myself too.

It would be nice to figure out how to do this consistently and clone one handed weapons or rings :P

Re: Cloned Melinda with precognition

Posted: Sun Mar 16, 2014 4:14 am
by Imbdelbar
I've also cloned my cat in the fortress.