[1.1.5] Precognition level generation bug
Posted: Wed Feb 12, 2014 7:55 pm
So I haven't tested this everywhere since I just noticed it.
For ancient elven ruins, when I enter it the first time, use precognition as my first action, cancel precog to get vision, and then leave; when I return it generates the level over again.
I'm not sure if this occurs for every level, or even on level change, but it's happened 4 times in a row for the first level of ancient elven ruins. I just want some vision of my surroundings before I decide what to do. I could see this being exploited, but am not sure exactly how yet.
Further testing to see if it's only the elven ruins would be needed, but my TW is too weak to go anywhere now, and I'll leave that to other people.
For ancient elven ruins, when I enter it the first time, use precognition as my first action, cancel precog to get vision, and then leave; when I return it generates the level over again.
I'm not sure if this occurs for every level, or even on level change, but it's happened 4 times in a row for the first level of ancient elven ruins. I just want some vision of my surroundings before I decide what to do. I could see this being exploited, but am not sure exactly how yet.
Further testing to see if it's only the elven ruins would be needed, but my TW is too weak to go anywhere now, and I'll leave that to other people.