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ID movement bug; ID Golems; Steam cloud and the world save

Posted: Fri Jan 10, 2014 4:24 pm
by visage
Three issues I've noticed recently:

1) I've got a character in Infnite Dungeon mode who seems to have put himself in a mental box: he could move between precisely two squares, but would refuse to move to any others, or to move down the stairs. (I managed to maneuver him onto some stairs by switching to controlling his golem and pushing him around...) After a teleport, the same problem persists, though now rather than only moving one space north/south, he'll only move one space east/west. (Before the teleport, he was in a room; after the teleport, he was in an east/west corridor.)

2) Alchemist Golems in the Infinite Dungeon gain stat/class/category/generic points as a character does, not at the limited rate they do in the main campaign or in the Arena.

3) The steam cloud makes character save files portable between computers, but doesn't seem to be transferring the world save, so my assorted unlocks aren't available on secondary machines. And, more importantly, I assume progression on unlocking the friggin' Ice tree doesn't transfer.