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Vor can spawn without a manasurge rune

Posted: Thu Jan 02, 2014 10:25 pm
by Hachem_Muche
Makes killing him with an anti-magic character pretty trivial. Appears to be a resolver issue where the random inscriptions have priority over the manasurge rune. Fix:

Code: Select all

 game/modules/tome/data/zones/vor-pride/npcs.lua | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/game/modules/tome/data/zones/vor-pride/npcs.lua b/game/modules/tome/data/zones/vor-pride/npcs.lua
index 70c09ed..9bb77a7 100644
--- a/game/modules/tome/data/zones/vor-pride/npcs.lua
+++ b/game/modules/tome/data/zones/vor-pride/npcs.lua
@@ -44,8 +44,9 @@ newEntity{ base="BASE_NPC_ORC_VOR", define_as = "VOR",
 	autolevel = "caster",
 	ai = "tactical", ai_state = { talent_in=1, ai_move="move_astar", },
 	ai_tactic = resolvers.tactic"ranged",
-	resolvers.inscriptions(4, "rune"),
 	resolvers.inscriptions(1, {"manasurge rune"}),
+	resolvers.inscriptions(4, "rune"),
+	max_inscriptions = 5,
 
 	body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, HEAD=1 },
 
Including making the complete inscription list show up on the character sheet.