Vor can spawn without a manasurge rune
Posted: Thu Jan 02, 2014 10:25 pm
Makes killing him with an anti-magic character pretty trivial. Appears to be a resolver issue where the random inscriptions have priority over the manasurge rune. Fix:
Including making the complete inscription list show up on the character sheet.
Code: Select all
game/modules/tome/data/zones/vor-pride/npcs.lua | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/game/modules/tome/data/zones/vor-pride/npcs.lua b/game/modules/tome/data/zones/vor-pride/npcs.lua
index 70c09ed..9bb77a7 100644
--- a/game/modules/tome/data/zones/vor-pride/npcs.lua
+++ b/game/modules/tome/data/zones/vor-pride/npcs.lua
@@ -44,8 +44,9 @@ newEntity{ base="BASE_NPC_ORC_VOR", define_as = "VOR",
autolevel = "caster",
ai = "tactical", ai_state = { talent_in=1, ai_move="move_astar", },
ai_tactic = resolvers.tactic"ranged",
- resolvers.inscriptions(4, "rune"),
resolvers.inscriptions(1, {"manasurge rune"}),
+ resolvers.inscriptions(4, "rune"),
+ max_inscriptions = 5,
body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, HEAD=1 },