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[1.1.3] Skeleton racial stat gain not rounded
Posted: Wed Jan 01, 2014 11:00 am
by Dekar
The first skeleton racial gives unrounded amounts of stats, even though it displays otherwise.
This results in you having 32 displayed dex, but you cant equipr or learn anything with 32 requirement.
Re: [1.1.3] Skeleton racial stat gain not rounded
Posted: Thu Jan 02, 2014 4:07 pm
by malboro_urchin
Dekar wrote:The first skeleton racial gives unrounded amounts of stats, even though it displays otherwise.
This results in you having 32 displayed dex, but you cant equipr or learn anything with 32 requirement.
I've noticed this with Ghoul as well.
Re: [1.1.3] Skeleton racial stat gain not rounded
Posted: Thu Jan 02, 2014 6:40 pm
by Jurij
I'm quite certain this is due to the 1.10 mastery of the racial tree, which probably causes the stat gains to be increased by 10%, thus causing inaccuracies in the display due to rounding.
What's even the point of having any racial tree at a mastery different than 1.0? It's not like anyone else can get it
