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0.5 healing factor

Posted: Wed Dec 25, 2013 2:29 am
by tylor
My skeleton rogue (http://te4.org/characters/38522/tome/35 ... 682d51b879) for some reason got only 0.5 healing factor. IT changes when I wear items that alter it (such as with Summertide it's 0.6), but even in Fortress, with all gear removed and all sustains off, it's still 0.5.

IS it a bug, or I am overlooking something

Re: 0.5 healing factor

Posted: Wed Dec 25, 2013 2:32 am
by stinkstink
Look at the Goedalath Rock you're lugging around.

Re: 0.5 healing factor

Posted: Wed Dec 25, 2013 3:43 am
by tylor
Oh right. Thanks. I remember beinh confused by Eggsac similarly, hehe:)

While we are at this, any idea why enemies get Disarmed when I attack them? Is it cross-effects from poison or something?