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[1.0.5] Able to Inspect Invisible or Stealthed Enemy
Posted: Sun Dec 15, 2013 4:16 am
by overgoat
I found I was able to inspect an empty square where a stealth/invisible enemy was to find where they were hiding. For at least ranged characters this seems to allow for some exploitation for easy targeting that I don't think is expected.
Re: [1.0.5] Able to Inspect Invisible or Stealthed Enemy
Posted: Sun Dec 15, 2013 5:56 am
by HousePet
That is normal in situations where you can sort of see the enemy.
Re: [1.0.5] Able to Inspect Invisible or Stealthed Enemy
Posted: Mon Dec 16, 2013 9:11 am
by 0player
Then maybe some indication for "something" being on that square?
Also, proper treatment by rest/autoexplore.
Also, no mice phasng in/out of sight, just because different checks on that turn yielded different results. So, one check per player turn or something.