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1.0.5 arena + bunnification = panic?!?

Posted: Wed Dec 04, 2013 10:12 pm
by Doctornull
So I'm chugging along in the Arena, when the Buniffication message pops up. Yay! Only right after getting that buff, for some reason the game panics.

Code: Select all

[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Slinger!
[LOG]	#UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#23 physical#LAST#, #DARK_GREEN#4 blight#LAST# (27 total damage).
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Ryal for #aaaaaa#1 physical#LAST#, #DARK_GREEN#0 blight#LAST# (2 total damage).
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Slinger for #LIGHT_GREEN#0 nature#LAST# damage.
[LOG]	Insidious Poison from Slinger hits #fbd578#Whump#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
[LOG]	Message from #GOLD#DarkGod#WHITE#:
Because I am a very very nice person (and probably a little mad too), I have granted upon thy character the mighty effect of VORPAL BUNNYFICATION!
Loading tile	shockbolt/npc/vermin_rodent_cute_little_bunny.png
[ATTACK] attacking with	flaming dwarven-steel mace of massacre
[ATTACK] to 	slinger	 :: 	36.314927650408	4	0	7.6	::	1
checkHit(smooth)	15	7.6	=> chance to hit	71.264367816092
[ATTACK] raw dam	36.314927650408	versus	0	0.3	with APR	4
[ATTACK] after armor	36.314927650408
[ATTACK] after range	44
[PHYS CRIT %]	1.2
[ATTACK] after crit	44
[ATTACK] after mult	44
[ATTACK] mace accuracy bonus	15	7.6	=	1.0074
[PROJECTOR] starting dam	44.3256
[PROJECTOR] after difficulty dam	44.3256
[PROJECTOR] res	3.6415347906625	0.96358465209338	 on dam	44.3256
[PROJECTOR] after resists dam	42.71146785483
[PROJECTOR] after flat damage armor	42.71146785483
[PROJECTOR] numbed dam	34.169174283864
[PROJECTOR] final dam	34.169174283864
[ATTACK] attacking with	Timekeeper
[ATTACK] to 	slinger	 :: 	25.247695293145	0	0	7.6	::	0.5
checkHit(smooth)	15	7.6	=> chance to hit	71.264367816092
[ATTACK] raw dam	25.247695293145	versus	0	0.3	with APR	0
[ATTACK] after armor	25.247695293145
[ATTACK] after range	25
[PHYS CRIT %]	3.7
[ATTACK] after crit	25
[ATTACK] after mult	12.5
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Slinger for #aaaaaa#34 physical#LAST# damage.
[LOG]	#{bold}##UID:2064:0##fbd578#Whump#LAST# killed Slinger!#{normal}#
[PROJECTOR] starting dam	1.7142857142857
[PROJECTOR] after difficulty dam	1.7142857142857
[PROJECTOR] res	5	0.95	 on dam	1.7142857142857
[PROJECTOR] after resists dam	1.6285714285714
[PROJECTOR] after flat damage armor	1.6285714285714
[PROJECTOR] final dam	1.6285714285714
[LOG]	Ryal uses Infusion: Sun.
checkHit(smooth)	20.025	57.4	=> chance to hit	17.429193899782
checkHit(smooth)	20.025	57.4	=> chance to hit	10.554089709763
[LOG]	Whump loses sight!
[LOG]	Whump has been illuminated.
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Slinger!
[LOG]	Insidious Poison from Slinger hits #fbd578#Whump#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[PROJECTOR] starting dam	1.7142857142857
[PROJECTOR] after difficulty dam	1.7142857142857
[PROJECTOR] res	5	0.95	 on dam	1.7142857142857
[PROJECTOR] after resists dam	1.6285714285714
[PROJECTOR] after flat damage armor	1.6285714285714
[PROJECTOR] final dam	1.6285714285714
[ATTACK] attacking with	blue-steel trident
[ATTACK] to 	Whump	 :: 	35.908741545204	8	23.46	11.3	::	1.8872983346207
checkHit(smooth)	36.5	11.3	=> chance to hit	85.795454545455
[LOG]	Something misses #fbd578#Whump#LAST#.
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG]	#PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Something!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Something for #PINK#1 displaced#LAST# damage.
[LOG]	Insidious Poison from Slinger hits #fbd578#Whump#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[PROJECTOR] starting dam	1.7142857142857
[PROJECTOR] after difficulty dam	1.7142857142857
[PROJECTOR] res	5	0.95	 on dam	1.7142857142857
[PROJECTOR] after resists dam	1.6285714285714
[PROJECTOR] after flat damage armor	1.6285714285714
[PROJECTOR] final dam	1.6285714285714
[PROJECTOR] starting dam	0.16285714285714
[LOG]	Whump unleashes the fury of his.
[PROJECTOR] after difficulty dam	0.16285714285714
[PROJECTOR] res	5	0.95	 on dam	0.16937142857143
[PROJECTOR] after resists dam	0.16090285714286
[PROJECTOR] res	0	1	 on dam	0.16090285714286
[PROJECTOR] after self-resists dam	0.16090285714286
[PROJECTOR] after flat damage armor	0.16090285714286
[PROJECTOR] numbed dam	0.12872228571429
[PROJECTOR] final dam	0.12872228571429
checkHit(smooth)	20.025	55.4	=> chance to hit	18.058690744921
checkHit(smooth)	20.025	55.4	=> chance to hit	11.019283746556
Loading tile	npc/vermin_rodent_cute_little_bunny.png
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits #fbd578#Whump#LAST# for #LIGHT_GREEN#0 nature#LAST# damage.
[LOG]	Insidious Poison from Slinger hits #fbd578#Whump#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[PROJECTOR] starting dam	1.7142857142857
[PROJECTOR] after difficulty dam	1.7142857142857
[PROJECTOR] res	5	0.95	 on dam	1.7142857142857
[PROJECTOR] after resists dam	1.6285714285714
[PROJECTOR] after flat damage armor	1.6285714285714
[PROJECTOR] final dam	1.6285714285714
[PROJECTOR] starting dam	0.16285714285714
[PROJECTOR] after difficulty dam	0.16285714285714
[PROJECTOR] res	5	0.95	 on dam	0.16937142857143
[PROJECTOR] after resists dam	0.16090285714286
[PROJECTOR] res	0	1	 on dam	0.16090285714286
[PROJECTOR] after self-resists dam	0.16090285714286
[PROJECTOR] after flat damage armor	0.16090285714286
[PROJECTOR] numbed dam	0.12872228571429
[PROJECTOR] final dam	0.12872228571429
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits #fbd578#Whump#LAST# for #LIGHT_GREEN#0 nature#LAST# damage.
[LOG]	Insidious Poison from Slinger hits #fbd578#Whump#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
[ATTACK] attacking with	flaming dwarven-steel mace of massacre
[ATTACK] to 	Ryal	 :: 	36.314927650408	4	0	23.575	::	1
checkHit(smooth)	15	23.575	=> chance to hit	26.917900403769
[LOG]	#UID:2064:0##fbd578#Whump#LAST# misses Something.
[ATTACK] attacking with	Timekeeper
[ATTACK] to 	Ryal	 :: 	25.247695293145	0	0	23.575	::	0.5
checkHit(smooth)	15	23.575	=> chance to hit	26.917900403769
[LOG]	#UID:2064:0##fbd578#Whump#LAST# misses Something.
[LOG]	Whump is no longer poisoned.
[ATTACK] attacking with	blue-steel trident
[ATTACK] to 	Whump	 :: 	35.908741545204	8	23.46	11.3	::	1
checkHit(smooth)	36.5	11.3	=> chance to hit	85.795454545455
[ATTACK] raw dam	35.908741545204	versus	23.46	0.63098591549296	with APR	8
[ATTACK] after armor	20.448741545204
[ATTACK] after range	31
[PHYS CRIT %]	0
[ATTACK] after crit	31
[ATTACK] after mult	31
[ATTACK] mace accuracy bonus	36.5	11.3	=	1.0252
[PROJECTOR] starting dam	31.7812
[PROJECTOR] after difficulty dam	31.7812
[PROJECTOR] res	0	1	 on dam	31.7812
[PROJECTOR] after resists dam	31.7812
[PROJECTOR] after flat damage armor	31.7812
[PROJECTOR] final dam	31.7812
[PROJECTOR] starting dam	3.17812
[PROJECTOR] after difficulty dam	3.17812
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	3.17812
[PROJECTOR] after resists dam	2.4451325286116
[PROJECTOR] after flat damage armor	2.4451325286116
[PROJECTOR] numbed dam	1.9561060228893
[PROJECTOR] final dam	1.9561060228893
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	0.2
[PROJECTOR] after difficulty dam	0.2
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	0.2
[PROJECTOR] after resists dam	0.15387288891619
[PROJECTOR] after flat damage armor	0.15387288891619
[PROJECTOR] numbed dam	0.12309831113295
[PROJECTOR] final dam	0.12309831113295
[LOG]	#PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Something!
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Something for #aaaaaa#2 physical#LAST#, #PINK#2 displaced#LAST#, #DARK_GREEN#0 blight#LAST# (4 total damage).
[LOG]	Something hits #fbd578#Whump#LAST# for #aaaaaa#32 physical#LAST#, #DARK_GREEN#2 blight#LAST# (34 total damage).
AI took for target	14695	Ryal	::	2064	Whump	1	<	100
[ATTACK] attacking with	blue-steel trident
[ATTACK] to 	Whump	 :: 	35.908741545204	8	23.46	11.3	::	1.8872983346207
checkHit(smooth)	36.5	11.3	=> chance to hit	85.795454545455
[ATTACK] raw dam	35.908741545204	versus	23.46	0.63098591549296	with APR	8
[ATTACK] after armor	20.448741545204
[ATTACK] after range	28
[PHYS CRIT %]	0
[ATTACK] after crit	28
[ATTACK] after mult	52.844353369381
[ATTACK] mace accuracy bonus	36.5	11.3	=	1.0252
[PROJECTOR] starting dam	54.176031074289
[PROJECTOR] after difficulty dam	54.176031074289
[PROJECTOR] res	0	1	 on dam	54.176031074289
[PROJECTOR] after resists dam	54.176031074289
[PROJECTOR] after flat damage armor	54.176031074289
[PROJECTOR] final dam	54.176031074289
[PROJECTOR] starting dam	5.4176031074289
[PROJECTOR] after difficulty dam	5.4176031074289
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	5.4176031074289
[PROJECTOR] after resists dam	4.168111205707
[PROJECTOR] after flat damage armor	4.168111205707
[PROJECTOR] numbed dam	3.3344889645656
[PROJECTOR] final dam	3.3344889645656
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	0.4
[PROJECTOR] after difficulty dam	0.4
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	0.4
[PROJECTOR] after resists dam	0.30774577783238
[PROJECTOR] after flat damage armor	0.30774577783238
[PROJECTOR] numbed dam	0.2461966222659
[PROJECTOR] final dam	0.2461966222659
checkHit(smooth)	32	33.225	=> chance to hit	44.543429844098
[LOG]	Whump resists the knockback!
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Something for #aaaaaa#3 physical#LAST#, #DARK_GREEN#0 blight#LAST# (4 total damage).
[LOG]	Something hits #fbd578#Whump#LAST# for #aaaaaa#54 physical#LAST#, #DARK_GREEN#4 blight#LAST# (58 total damage).
[LOG]	
[ATTACK] attacking with	flaming dwarven-steel mace of massacre
[ATTACK] to 	Ryal	 :: 	36.314927650408	4	0	23.575	::	1
checkHit(smooth)	15	23.575	=> chance to hit	26.917900403769
[LOG]	#UID:2064:0##fbd578#Whump#LAST# misses Something.
[ATTACK] attacking with	Timekeeper
[ATTACK] to 	Ryal	 :: 	25.247695293145	0	0	23.575	::	0.5
checkHit(smooth)	15	23.575	=> chance to hit	26.917900403769
[LOG]	#UID:2064:0##fbd578#Whump#LAST# misses Something.
[ATTACK] attacking with	blue-steel trident
[ATTACK] to 	Whump	 :: 	35.908741545204	8	23.46	11.3	::	1
checkHit(smooth)	36.5	11.3	=> chance to hit	85.795454545455
[ATTACK] raw dam	35.908741545204	versus	23.46	0.63098591549296	with APR	8
[ATTACK] after armor	20.448741545204
[ATTACK] after range	23
[PHYS CRIT %]	0
[ATTACK] after crit	23
[ATTACK] after mult	23
[ATTACK] mace accuracy bonus	36.5	11.3	=	1.0252
[PROJECTOR] starting dam	23.5796
[PROJECTOR] after difficulty dam	23.5796
[PROJECTOR] res	0	1	 on dam	23.5796
[PROJECTOR] after resists dam	23.5796
[PROJECTOR] after flat damage armor	23.5796
[PROJECTOR] final dam	23.5796
[PROJECTOR] starting dam	1.17898
[PROJECTOR] after difficulty dam	1.17898
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	1.17898
[PROJECTOR] after resists dam	0.90706529287204
[PROJECTOR] after flat damage armor	0.90706529287204
[PROJECTOR] numbed dam	0.72565223429763
[PROJECTOR] final dam	0.72565223429763
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	0.2
[PROJECTOR] after difficulty dam	0.2
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	0.2
[PROJECTOR] after resists dam	0.15387288891619
[PROJECTOR] after flat damage armor	0.15387288891619
[PROJECTOR] numbed dam	0.12309831113295
[PROJECTOR] final dam	0.12309831113295
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG]	#PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Something!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Something for #PINK#12 displaced#LAST#, #SLATE#(12 to bones)#LAST#, #aaaaaa#1 physical#LAST#, #PINK#2 displaced#LAST#, #DARK_GREEN#0 blight#LAST# (15 total damage).
[LOG]	Something hits #fbd578#Whump#LAST# for #aaaaaa#12 physical#LAST#, #DARK_GREEN#2 blight#LAST# (14 total damage).
[ATTACK] attacking with	blue-steel trident
[ATTACK] to 	Whump	 :: 	35.908741545204	8	23.46	11.3	::	1
checkHit(smooth)	36.5	11.3	=> chance to hit	85.795454545455
[ATTACK] raw dam	35.908741545204	versus	23.46	0.63098591549296	with APR	8
[ATTACK] after armor	20.448741545204
[ATTACK] after range	29
[PHYS CRIT %]	0
[ATTACK] after crit	29
[ATTACK] after mult	29
[ATTACK] mace accuracy bonus	36.5	11.3	=	1.0252
[PROJECTOR] starting dam	29.7308
[PROJECTOR] after difficulty dam	29.7308
[PROJECTOR] res	0	1	 on dam	29.7308
[PROJECTOR] after resists dam	29.7308
[PROJECTOR] after flat damage armor	29.7308
[PROJECTOR] final dam	29.7308
[PROJECTOR] starting dam	2.97308
[PROJECTOR] after difficulty dam	2.97308
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	2.97308
[PROJECTOR] after resists dam	2.2873820428947
[PROJECTOR] after flat damage armor	2.2873820428947
[PROJECTOR] numbed dam	1.8299056343158
[PROJECTOR] final dam	1.8299056343158
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	0.4
[PROJECTOR] after difficulty dam	0.4
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	0.4
[PROJECTOR] after resists dam	0.30774577783238
[PROJECTOR] after flat damage armor	0.30774577783238
[PROJECTOR] numbed dam	0.2461966222659
[PROJECTOR] final dam	0.2461966222659
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Something for #aaaaaa#2 physical#LAST#, #DARK_GREEN#0 blight#LAST# (2 total damage).
[LOG]	Something hits #fbd578#Whump#LAST# for #aaaaaa#30 physical#LAST#, #DARK_GREEN#4 blight#LAST# (34 total damage).
[LOG]	
[ATTACK] attacking with	flaming dwarven-steel mace of massacre
[ATTACK] to 	Ryal	 :: 	36.314927650408	4	0	23.575	::	1
checkHit(smooth)	15	23.575	=> chance to hit	26.917900403769
[ATTACK] raw dam	36.314927650408	versus	0	0.3	with APR	4
[ATTACK] after armor	36.314927650408
[ATTACK] after range	42
[PHYS CRIT %]	11.2
[ATTACK] after crit	42
[ATTACK] after mult	42
[ATTACK] mace accuracy bonus	15	23.575	=	1
[PROJECTOR] starting dam	42
[PROJECTOR] after difficulty dam	42
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	42
[PROJECTOR] after resists dam	32.3133066724
[PROJECTOR] after flat damage armor	32.3133066724
[PROJECTOR] numbed dam	25.85064533792
[PROJECTOR] final dam	25.85064533792
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	3.8294444273819	0.96170555572618	 on dam	6.24
[PROJECTOR] after resists dam	6.0010426677314
[PROJECTOR] after flat damage armor	6.0010426677314
[PROJECTOR] numbed dam	4.8008341341851
[PROJECTOR] final dam	4.8008341341851
[PROJECTOR] starting dam	4.6655734757798
[PROJECTOR] after difficulty dam	4.6655734757798
[PROJECTOR] res	3.8294444273819	0.96170555572618	 on dam	4.6655734757798
[PROJECTOR] after resists dam	4.4869079323062
[PROJECTOR] after flat damage armor	4.4869079323062
[PROJECTOR] numbed dam	3.5895263458449
[PROJECTOR] final dam	3.5895263458449
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	3.8294444273819	0.96170555572618	 on dam	5
[PROJECTOR] after resists dam	4.8085277786309
[PROJECTOR] after flat damage armor	4.8085277786309
[PROJECTOR] numbed dam	3.8468222229047
[PROJECTOR] final dam	3.8468222229047
[ATTACK] attacking with	Timekeeper
[ATTACK] to 	Ryal	 :: 	25.247695293145	0	0	23.575	::	0.5
checkHit(smooth)	15	23.575	=> chance to hit	26.917900403769
[LOG]	#UID:2064:0##fbd578#Whump#LAST# misses Something.
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Something for #aaaaaa#26 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #LIGHT_RED#4 fire#LAST# (38 total damage).
[LOG]	Whump is no longer illuminated.
[LOG]	Whump recovers sight.
[ATTACK] attacking with	blue-steel trident
[ATTACK] to 	Whump	 :: 	35.908741545204	8	23.46	11.3	::	1
checkHit(smooth)	36.5	11.3	=> chance to hit	85.795454545455
[ATTACK] raw dam	35.908741545204	versus	23.46	0.63098591549296	with APR	8
[ATTACK] after armor	20.448741545204
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	25
[ATTACK] mace accuracy bonus	36.5	11.3	=	1.0252
[PROJECTOR] starting dam	25.63
[PROJECTOR] after difficulty dam	25.63
[PROJECTOR] res	0	1	 on dam	25.63
[PROJECTOR] after resists dam	25.63
[PROJECTOR] after flat damage armor	25.63
[PROJECTOR] final dam	25.63
[PROJECTOR] starting dam	2.563
[PROJECTOR] after difficulty dam	2.563
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	2.563
[PROJECTOR] after resists dam	1.971881071461
[PROJECTOR] after flat damage armor	1.971881071461
[PROJECTOR] numbed dam	1.5775048571688
[PROJECTOR] final dam	1.5775048571688
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	0.4
[PROJECTOR] after difficulty dam	0.4
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	0.4
[PROJECTOR] after resists dam	0.30774577783238
[PROJECTOR] after flat damage armor	0.30774577783238
[PROJECTOR] numbed dam	0.2461966222659
[PROJECTOR] final dam	0.2461966222659
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Something for #aaaaaa#2 physical#LAST#, #DARK_GREEN#0 blight#LAST# (2 total damage).
[LOG]	Something hits #fbd578#Whump#LAST# for #aaaaaa#26 physical#LAST#, #DARK_GREEN#4 blight#LAST# (30 total damage).
[LOG]	Ryal uses Knockback.
[ATTACK] attacking with	blue-steel trident
[ATTACK] to 	Whump	 :: 	35.908741545204	8	23.46	11.3	::	1.8872983346207
checkHit(smooth)	36.5	11.3	=> chance to hit	85.795454545455
[ATTACK] raw dam	35.908741545204	versus	23.46	0.63098591549296	with APR	8
[ATTACK] after armor	20.448741545204
[ATTACK] after range	32
[PHYS CRIT %]	0
[ATTACK] after crit	32
[ATTACK] after mult	60.393546707864
[ATTACK] mace accuracy bonus	36.5	11.3	=	1.0252
[PROJECTOR] starting dam	61.915464084902
[PROJECTOR] after difficulty dam	61.915464084902
[PROJECTOR] res	0	1	 on dam	61.915464084902
[PROJECTOR] after resists dam	61.915464084902
[PROJECTOR] after flat damage armor	61.915464084902
[PROJECTOR] final dam	61.915464084902
[LOG]	Ryal is not intimidated!
[PROJECTOR] starting dam	6.1915464084902
[PROJECTOR] after difficulty dam	6.1915464084902
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	6.1915464084902
[PROJECTOR] after resists dam	4.7635556636652
[PROJECTOR] after flat damage armor	4.7635556636652
[PROJECTOR] numbed dam	3.8108445309322
[PROJECTOR] final dam	3.8108445309322
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	0.4
[PROJECTOR] after difficulty dam	0.4
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	0.4
[PROJECTOR] after resists dam	0.30774577783238
[PROJECTOR] after flat damage armor	0.30774577783238
[PROJECTOR] numbed dam	0.2461966222659
[PROJECTOR] final dam	0.2461966222659
checkHit(smooth)	32	33.225	=> chance to hit	44.543429844098
[KNOCKBACK] from	11	11	over	4
[KNOCKBACK] try	11	14	3
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Ryal for #aaaaaa#4 physical#LAST#, #DARK_GREEN#0 blight#LAST# (4 total damage).
[LOG]	#UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#62 physical#LAST#, #DARK_GREEN#4 blight#LAST# (66 total damage).
[LOG]	
[USERCHAT] channel talk	ryoshi	tome	Bunnies again!
[LOG]	Whump uses Infusion: Regeneration.
[LOG]	Whump starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 23
*p 23: Uniform: 0: 1406 circleDescendSpeed
*p 23: Uniform: 1: 1406 circleRotationSpeed
*p 23: Uniform: 2: 8B52 beamColor2
*p 23: Uniform: 3: 1406 tick_start
*p 23: Uniform: 4: 8B5E tex
*p 23: Uniform: 5: 1406 tick
*p 23: Uniform: 6: 1406 time_factor
*p 23: Uniform: 7: 8B52 circleColor
*p 23: Uniform: 8: 1406 beamsCount
*p 23: Uniform: 9: 8B52 beamColor1
*p 23: Uniform: 10: 1406 noup
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 24
*p 24: Uniform: 0: 1406 circleDescendSpeed
*p 24: Uniform: 1: 1406 circleRotationSpeed
*p 24: Uniform: 2: 8B52 beamColor2
*p 24: Uniform: 3: 1406 tick_start
*p 24: Uniform: 4: 8B5E tex
*p 24: Uniform: 5: 1406 tick
*p 24: Uniform: 6: 1406 time_factor
*p 24: Uniform: 7: 8B52 circleColor
*p 24: Uniform: 8: 1406 beamsCount
*p 24: Uniform: 9: 8B52 beamColor1
*p 24: Uniform: 10: 1406 noup
[ATTACK] attacking with	blue-steel trident
[ATTACK] to 	Whump	 :: 	35.908741545204	8	23.46	11.3	::	1
checkHit(smooth)	36.5	11.3	=> chance to hit	85.795454545455
[ATTACK] raw dam	35.908741545204	versus	23.46	0.63098591549296	with APR	8
[ATTACK] after armor	20.448741545204
[ATTACK] after range	21
[PHYS CRIT %]	0
[ATTACK] after crit	21
[ATTACK] after mult	21
[ATTACK] mace accuracy bonus	36.5	11.3	=	1.0252
[PROJECTOR] starting dam	21.5292
[PROJECTOR] after difficulty dam	21.5292
[PROJECTOR] res	0	1	 on dam	21.5292
[PROJECTOR] after resists dam	21.5292
[PROJECTOR] after flat damage armor	21.5292
[PROJECTOR] final dam	21.5292
[PROJECTOR] starting dam	1.07646
[PROJECTOR] after difficulty dam	1.07646
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	1.07646
[PROJECTOR] after resists dam	0.8281900500136
[PROJECTOR] after flat damage armor	0.8281900500136
[PROJECTOR] numbed dam	0.66255204001088
[PROJECTOR] final dam	0.66255204001088
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	0.4
[PROJECTOR] after difficulty dam	0.4
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	0.4
[PROJECTOR] after resists dam	0.30774577783238
[PROJECTOR] after flat damage armor	0.30774577783238
[PROJECTOR] numbed dam	0.2461966222659
[PROJECTOR] final dam	0.2461966222659
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]	#PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Ryal!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Ryal for #PINK#11 displaced#LAST#, #aaaaaa#1 physical#LAST#, #DARK_GREEN#0 blight#LAST# (12 total damage).
[LOG]	#UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#11 physical#LAST#, #DARK_GREEN#4 blight#LAST# (15 total damage).
[ATTACK] attacking with	blue-steel trident
[ATTACK] to 	Whump	 :: 	35.908741545204	8	23.46	11.3	::	1
checkHit(smooth)	36.5	11.3	=> chance to hit	85.795454545455
[LOG]	#UID:14695:0#Ryal misses #fbd578#Whump#LAST#.
[LOG]	
[LOG]	Whump is a less furious bunny.
[ATTACK] attacking with	blue-steel trident
[ATTACK] to 	Whump	 :: 	35.908741545204	8	23.46	11.3	::	1
checkHit(smooth)	36.5	11.3	=> chance to hit	85.795454545455
[ATTACK] raw dam	35.908741545204	versus	23.46	0.63098591549296	with APR	8
[ATTACK] after armor	20.448741545204
[ATTACK] after range	26
[PHYS CRIT %]	0
[ATTACK] after crit	26
[ATTACK] after mult	26
[ATTACK] mace accuracy bonus	36.5	11.3	=	1.0252
[PROJECTOR] starting dam	26.6552
[PROJECTOR] after difficulty dam	26.6552
[PROJECTOR] res	0	1	 on dam	26.6552
[PROJECTOR] after resists dam	26.6552
[PROJECTOR] after flat damage armor	26.6552
[PROJECTOR] final dam	26.6552
[LOG]	Ryal is not intimidated!
[PROJECTOR] starting dam	2.66552
[PROJECTOR] after difficulty dam	2.66552
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	2.66552
[PROJECTOR] after resists dam	2.0507563143194
[PROJECTOR] after flat damage armor	2.0507563143194
[PROJECTOR] numbed dam	1.6406050514555
[PROJECTOR] final dam	1.6406050514555
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	0.4
[PROJECTOR] after difficulty dam	0.4
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	0.4
[PROJECTOR] after resists dam	0.30774577783238
[PROJECTOR] after flat damage armor	0.30774577783238
[PROJECTOR] numbed dam	0.2461966222659
[PROJECTOR] final dam	0.2461966222659
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Ryal for #aaaaaa#2 physical#LAST#, #DARK_GREEN#0 blight#LAST# (2 total damage).
[LOG]	#UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#27 physical#LAST#, #DARK_GREEN#4 blight#LAST# (31 total damage).
[LOG]	Ryal uses Knockback.
[ATTACK] attacking with	blue-steel trident
[ATTACK] to 	Whump	 :: 	35.908741545204	8	23.46	11.3	::	1.8872983346207
checkHit(smooth)	36.5	11.3	=> chance to hit	85.795454545455
[ATTACK] raw dam	35.908741545204	versus	23.46	0.63098591549296	with APR	8
[ATTACK] after armor	20.448741545204
[ATTACK] after range	20
[PHYS CRIT %]	0
[ATTACK] after crit	20
[ATTACK] after mult	37.745966692415
[ATTACK] mace accuracy bonus	36.5	11.3	=	1.0252
[PROJECTOR] starting dam	38.697165053064
[PROJECTOR] after difficulty dam	38.697165053064
[PROJECTOR] res	0	1	 on dam	38.697165053064
[PROJECTOR] after resists dam	38.697165053064
[PROJECTOR] after flat damage armor	38.697165053064
[PROJECTOR] final dam	38.697165053064
[PROJECTOR] starting dam	1.9348582526532
[PROJECTOR] after difficulty dam	1.9348582526532
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	1.9348582526532
[PROJECTOR] after resists dam	1.4886111448954
[PROJECTOR] after flat damage armor	1.4886111448954
[PROJECTOR] numbed dam	1.1908889159163
[PROJECTOR] final dam	1.1908889159163
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	0.4
[PROJECTOR] after difficulty dam	0.4
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	0.4
[PROJECTOR] after resists dam	0.30774577783238
[PROJECTOR] after flat damage armor	0.30774577783238
[PROJECTOR] numbed dam	0.2461966222659
[PROJECTOR] final dam	0.2461966222659
checkHit(smooth)	32	33.225	=> chance to hit	44.543429844098
[LOG]	Whump resists the knockback!
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]	#PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Ryal!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Ryal for #PINK#19 displaced#LAST#, #aaaaaa#1 physical#LAST#, #DARK_GREEN#0 blight#LAST# (21 total damage).
[LOG]	#UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#19 physical#LAST#, #DARK_GREEN#4 blight#LAST# (23 total damage).
[LOG]	
[LOG]	Hotkey page 2 is now displayed.
[USERCHAT] channel talk	Artemis	tome	woooo
[ATTACK] attacking with	blue-steel trident
[ATTACK] to 	Whump	 :: 	35.908741545204	8	23.46	11.3	::	1
checkHit(smooth)	36.5	11.3	=> chance to hit	85.795454545455
[ATTACK] raw dam	35.908741545204	versus	23.46	0.63098591549296	with APR	8
[ATTACK] after armor	20.448741545204
[ATTACK] after range	26
[PHYS CRIT %]	0
[ATTACK] after crit	26
[ATTACK] after mult	26
[ATTACK] mace accuracy bonus	36.5	11.3	=	1.0252
[PROJECTOR] starting dam	26.6552
[PROJECTOR] after difficulty dam	26.6552
[PROJECTOR] res	0	1	 on dam	26.6552
[PROJECTOR] after resists dam	26.6552
[PROJECTOR] after flat damage armor	26.6552
[PROJECTOR] final dam	26.6552
[PROJECTOR] starting dam	1.33276
[PROJECTOR] after difficulty dam	1.33276
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	1.33276
[PROJECTOR] after resists dam	1.0253781571597
[PROJECTOR] after flat damage armor	1.0253781571597
[PROJECTOR] numbed dam	0.82030252572776
[PROJECTOR] final dam	0.82030252572776
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	0.4
[PROJECTOR] after difficulty dam	0.4
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	0.4
[PROJECTOR] after resists dam	0.30774577783238
[PROJECTOR] after flat damage armor	0.30774577783238
[PROJECTOR] numbed dam	0.2461966222659
[PROJECTOR] final dam	0.2461966222659
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]	#PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Ryal!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Ryal for #PINK#13 displaced#LAST#, #aaaaaa#1 physical#LAST#, #DARK_GREEN#0 blight#LAST# (14 total damage).
[LOG]	#UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#13 physical#LAST#, #DARK_GREEN#4 blight#LAST# (17 total damage).
[LOG]	Whump stops regenerating health quickly.
[ATTACK] attacking with	blue-steel trident
[ATTACK] to 	Whump	 :: 	35.908741545204	8	23.46	11.3	::	1
checkHit(smooth)	36.5	11.3	=> chance to hit	85.795454545455
[ATTACK] raw dam	35.908741545204	versus	23.46	0.63098591549296	with APR	8
[ATTACK] after armor	20.448741545204
[ATTACK] after range	32
[PHYS CRIT %]	0
[ATTACK] after crit	32
[ATTACK] after mult	32
[ATTACK] mace accuracy bonus	36.5	11.3	=	1.0252
[PROJECTOR] starting dam	32.8064
[PROJECTOR] after difficulty dam	32.8064
[PROJECTOR] res	0	1	 on dam	32.8064
[PROJECTOR] after resists dam	32.8064
[PROJECTOR] after flat damage armor	32.8064
[PROJECTOR] final dam	32.8064
[PROJECTOR] starting dam	1.64032
[PROJECTOR] after difficulty dam	1.64032
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	1.64032
[PROJECTOR] after resists dam	1.262003885735
[PROJECTOR] after flat damage armor	1.262003885735
[PROJECTOR] numbed dam	1.009603108588
[PROJECTOR] final dam	1.009603108588
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	0.4
[PROJECTOR] after difficulty dam	0.4
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	0.4
[PROJECTOR] after resists dam	0.30774577783238
[PROJECTOR] after flat damage armor	0.30774577783238
[PROJECTOR] numbed dam	0.2461966222659
[PROJECTOR] final dam	0.2461966222659
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]	#PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Ryal!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Ryal for #PINK#16 displaced#LAST#, #aaaaaa#1 physical#LAST#, #DARK_GREEN#0 blight#LAST# (18 total damage).
[LOG]	#UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#16 physical#LAST#, #DARK_GREEN#4 blight#LAST# (20 total damage).
[LOG]	
[LOG]	Ryal uses Infusion: Sun.
checkHit(smooth)	20.025	57.4	=> chance to hit	17.429193899782
checkHit(smooth)	20.025	57.4	=> chance to hit	10.554089709763
[LOG]	Whump loses sight!
[LOG]	Whump has been illuminated.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname	shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2,tick_start=3209506]
New GL Shader program 25
*p 25: Uniform: 0: 1406 wobblingSpeed
*p 25: Uniform: 1: 1406 oscillationSpeed
*p 25: Uniform: 2: 8B5E tex
*p 25: Uniform: 3: 1406 horizontalScrollingSpeed
*p 25: Uniform: 4: 1406 tick_start
*p 25: Uniform: 5: 8B51 impact_color
*p 25: Uniform: 6: 1406 wobblingPower
*p 25: Uniform: 7: 8B51 color
*p 25: Uniform: 8: 1406 tick
*p 25: Uniform: 9: 1406 ellipsoidalFactor
*p 25: Uniform: 10: 1406 antialiasingRadius
*p 25: Uniform: 11: 1406 impact_time
*p 25: Uniform: 12: 8B50 impact
*p 25: Uniform: 13: 1406 time_factor
*p 25: Uniform: 14: 1406 shieldIntensity
*p 25: Uniform: 15: 1406 impact_tick
*p 25: Uniform: 16: 1406 verticalScrollingSpeed
*p 25: Uniform: 17: 1406 aadjust
[LOG]	
[USERCHAT] channel talk	peppersauce	tome	YEEE!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 23
*p 23: Uniform: 0: 1406 circleDescendSpeed
*p 23: Uniform: 1: 1406 circleRotationSpeed
*p 23: Uniform: 2: 8B52 beamColor2
*p 23: Uniform: 3: 1406 tick_start
*p 23: Uniform: 4: 8B5E tex
*p 23: Uniform: 5: 1406 tick
*p 23: Uniform: 6: 1406 time_factor
*p 23: Uniform: 7: 8B52 circleColor
*p 23: Uniform: 8: 1406 beamsCount
*p 23: Uniform: 9: 8B52 beamColor1
*p 23: Uniform: 10: 1406 noup
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname	healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 24
*p 24: Uniform: 0: 1406 circleDescendSpeed
*p 24: Uniform: 1: 1406 circleRotationSpeed
*p 24: Uniform: 2: 8B52 beamColor2
*p 24: Uniform: 3: 1406 tick_start
*p 24: Uniform: 4: 8B5E tex
*p 24: Uniform: 5: 1406 tick
*p 24: Uniform: 6: 1406 time_factor
*p 24: Uniform: 7: 8B52 circleColor
*p 24: Uniform: 8: 1406 beamsCount
*p 24: Uniform: 9: 8B52 beamColor1
*p 24: Uniform: 10: 1406 noup
AI took for target	14695	Ryal	::	2064	Whump	4	<	100
[LOG]	Whump activates Spacetime Tuning.
[LOG]	Whump recovers sight.
[LOG]	Ryal prepares for the next kill!.
[LOG]	A part of Ryal's bone shield regenerates.
[LOG]	Ryal slows down.
[ATTACK] attacking with	blue-steel trident
[ATTACK] to 	Whump	 :: 	35.908741545204	8	23.46	11.3	::	1
checkHit(smooth)	36.5	11.3	=> chance to hit	85.795454545455
[ATTACK] raw dam	35.908741545204	versus	23.46	0.63098591549296	with APR	8
[ATTACK] after armor	20.448741545204
[ATTACK] after range	30
[PHYS CRIT %]	0
[ATTACK] after crit	30
[ATTACK] after mult	30
[ATTACK] mace accuracy bonus	36.5	11.3	=	1.0252
[PROJECTOR] starting dam	30.756
[PROJECTOR] after difficulty dam	30.756
[PROJECTOR] res	0	1	 on dam	30.756
[PROJECTOR] after resists dam	30.756
[PROJECTOR] after flat damage armor	30.756
[PROJECTOR] final dam	30.756
[LOG]	Ryal is not intimidated!
[PROJECTOR] starting dam	3.0756
[PROJECTOR] after difficulty dam	3.0756
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	3.0756
[PROJECTOR] after resists dam	2.3662572857532
[PROJECTOR] after flat damage armor	2.3662572857532
[PROJECTOR] numbed dam	1.8930058286025
[PROJECTOR] final dam	1.8930058286025
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	0.4
[PROJECTOR] after difficulty dam	0.4
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	0.4
[PROJECTOR] after resists dam	0.30774577783238
[PROJECTOR] after flat damage armor	0.30774577783238
[PROJECTOR] numbed dam	0.2461966222659
[PROJECTOR] final dam	0.2461966222659
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Ryal for #SLATE#(2 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(0 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST# (0 total damage).
[LOG]	#UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#31 physical#LAST#, #DARK_GREEN#4 blight#LAST# (35 total damage).
[LOG]	
[USERCHAT] channel achievement	Nicelikerice	tome	Home sweet home (Roguelike)	false	false
[LOG]	The shield around Ryal crumbles.
[LOG]	Whump is no longer illuminated.
[LOG]	Ryal uses Knockback.
[ATTACK] attacking with	blue-steel trident
[ATTACK] to 	Whump	 :: 	35.908741545204	8	23.46	11.3	::	1.8872983346207
checkHit(smooth)	36.5	11.3	=> chance to hit	85.795454545455
[ATTACK] raw dam	35.908741545204	versus	23.46	0.63098591549296	with APR	8
[ATTACK] after armor	20.448741545204
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	47.182458365519
[ATTACK] mace accuracy bonus	36.5	11.3	=	1.0252
[PROJECTOR] starting dam	48.37145631633
[PROJECTOR] after difficulty dam	48.37145631633
[PROJECTOR] res	0	1	 on dam	48.37145631633
[PROJECTOR] after resists dam	48.37145631633
[PROJECTOR] after flat damage armor	48.37145631633
[PROJECTOR] final dam	48.37145631633
[LOG]	Ryal is not intimidated!
[PROJECTOR] starting dam	4.837145631633
[PROJECTOR] after difficulty dam	4.837145631633
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	4.837145631633
[PROJECTOR] after resists dam	3.7215278622384
[PROJECTOR] after flat damage armor	3.7215278622384
[PROJECTOR] numbed dam	2.9772222897907
[PROJECTOR] final dam	2.9772222897907
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	0.2
[PROJECTOR] after difficulty dam	0.2
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	0.2
[PROJECTOR] after resists dam	0.15387288891619
[PROJECTOR] after flat damage armor	0.15387288891619
[PROJECTOR] numbed dam	0.12309831113295
[PROJECTOR] final dam	0.12309831113295
checkHit(smooth)	32	33.225	=> chance to hit	44.543429844098
[KNOCKBACK] from	11	11	over	4
[KNOCKBACK] try	11	6	3
[KNOCKBACK] try	11	5	2	::
[KNOCKBACK] try	11	4	1	::
[KNOCKBACK] try	11	3	0	::
[KNOCKBACK] ok knocked to	11	3	::
[LOG]	#PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Ryal!
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Ryal for #SLATE#(3 to bones)#LAST#, #aaaaaa#0 physical#LAST#, #PINK#2 displaced#LAST#, #DARK_GREEN#0 blight#LAST# (2 total damage).
[LOG]	#UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#48 physical#LAST#, #DARK_GREEN#2 blight#LAST# (50 total damage).
[LOG]	
[LOG]	#00ff00##UID:51:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Ryal uses Throw Bones.
[PROJECTOR] starting dam	20.71787308054
[PROJECTOR] after difficulty dam	20.71787308054
[PROJECTOR] res	0	1	 on dam	20.71787308054
[PROJECTOR] after resists dam	20.71787308054
[PROJECTOR] after flat damage armor	20.71787308054
[PROJECTOR] final dam	20.71787308054
[PROJECTOR] starting dam	2.071787308054
[PROJECTOR] after difficulty dam	2.071787308054
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	2.071787308054
[PROJECTOR] after resists dam	1.5939594915508
[PROJECTOR] after flat damage armor	1.5939594915508
[PROJECTOR] numbed dam	1.2751675932407
[PROJECTOR] final dam	1.2751675932407
[LOG]	Whump starts to bleed.
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Ryal for #aaaaaa#1 physical#LAST# damage.
[LOG]	#UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#21 physical#LAST# damage.
[LOG]	Ryal is moving less freely.
[PROJECTOR] starting dam	20.71787308054
[PROJECTOR] after difficulty dam	20.71787308054
[PROJECTOR] res	0	1	 on dam	20.71787308054
[PROJECTOR] after resists dam	20.71787308054
[PROJECTOR] after flat damage armor	20.71787308054
[PROJECTOR] final dam	20.71787308054
[PROJECTOR] starting dam	2.071787308054
[PROJECTOR] after difficulty dam	2.071787308054
[PROJECTOR] res	23.063555541906	0.76936444458094	 on dam	2.071787308054
[PROJECTOR] after resists dam	1.5939594915508
[PROJECTOR] after flat damage armor	1.5939594915508
[PROJECTOR] numbed dam	1.2751675932407
[PROJECTOR] final dam	1.2751675932407
[LOG]	#CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG]	#UID:2064:0##fbd578#Whump#LAST# hits Ryal for #aaaaaa#1 physical#LAST# damage.
[LOG]	Bleeding from Ryal hits #fbd578#Whump#LAST# for #aaaaaa#21 physical#LAST# damage.
PANIC: unprotected error in call to Lua API (attempt to call a table value)

Re: 1.0.5 arena + bunnification = panic?!?

Posted: Thu Dec 05, 2013 4:22 pm
by Doctornull
I saw this panic two more times.

I decided to swap around recent addons to see if one of them might be the culprit, and with the Faerie addon removed, I no longer see this panic.

So far, at least. :)