1.0.5 arena + bunnification = panic?!?
Posted: Wed Dec 04, 2013 10:12 pm
So I'm chugging along in the Arena, when the Buniffication message pops up. Yay! Only right after getting that buff, for some reason the game panics.
Code: Select all
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Slinger!
[LOG] #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#23 physical#LAST#, #DARK_GREEN#4 blight#LAST# (27 total damage).
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #aaaaaa#1 physical#LAST#, #DARK_GREEN#0 blight#LAST# (2 total damage).
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Slinger for #LIGHT_GREEN#0 nature#LAST# damage.
[LOG] Insidious Poison from Slinger hits #fbd578#Whump#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]
[LOG] Message from #GOLD#DarkGod#WHITE#:
Because I am a very very nice person (and probably a little mad too), I have granted upon thy character the mighty effect of VORPAL BUNNYFICATION!
Loading tile shockbolt/npc/vermin_rodent_cute_little_bunny.png
[ATTACK] attacking with flaming dwarven-steel mace of massacre
[ATTACK] to slinger :: 36.314927650408 4 0 7.6 :: 1
checkHit(smooth) 15 7.6 => chance to hit 71.264367816092
[ATTACK] raw dam 36.314927650408 versus 0 0.3 with APR 4
[ATTACK] after armor 36.314927650408
[ATTACK] after range 44
[PHYS CRIT %] 1.2
[ATTACK] after crit 44
[ATTACK] after mult 44
[ATTACK] mace accuracy bonus 15 7.6 = 1.0074
[PROJECTOR] starting dam 44.3256
[PROJECTOR] after difficulty dam 44.3256
[PROJECTOR] res 3.6415347906625 0.96358465209338 on dam 44.3256
[PROJECTOR] after resists dam 42.71146785483
[PROJECTOR] after flat damage armor 42.71146785483
[PROJECTOR] numbed dam 34.169174283864
[PROJECTOR] final dam 34.169174283864
[ATTACK] attacking with Timekeeper
[ATTACK] to slinger :: 25.247695293145 0 0 7.6 :: 0.5
checkHit(smooth) 15 7.6 => chance to hit 71.264367816092
[ATTACK] raw dam 25.247695293145 versus 0 0.3 with APR 0
[ATTACK] after armor 25.247695293145
[ATTACK] after range 25
[PHYS CRIT %] 3.7
[ATTACK] after crit 25
[ATTACK] after mult 12.5
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Slinger for #aaaaaa#34 physical#LAST# damage.
[LOG] #{bold}##UID:2064:0##fbd578#Whump#LAST# killed Slinger!#{normal}#
[PROJECTOR] starting dam 1.7142857142857
[PROJECTOR] after difficulty dam 1.7142857142857
[PROJECTOR] res 5 0.95 on dam 1.7142857142857
[PROJECTOR] after resists dam 1.6285714285714
[PROJECTOR] after flat damage armor 1.6285714285714
[PROJECTOR] final dam 1.6285714285714
[LOG] Ryal uses Infusion: Sun.
checkHit(smooth) 20.025 57.4 => chance to hit 17.429193899782
checkHit(smooth) 20.025 57.4 => chance to hit 10.554089709763
[LOG] Whump loses sight!
[LOG] Whump has been illuminated.
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Slinger!
[LOG] Insidious Poison from Slinger hits #fbd578#Whump#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[PROJECTOR] starting dam 1.7142857142857
[PROJECTOR] after difficulty dam 1.7142857142857
[PROJECTOR] res 5 0.95 on dam 1.7142857142857
[PROJECTOR] after resists dam 1.6285714285714
[PROJECTOR] after flat damage armor 1.6285714285714
[PROJECTOR] final dam 1.6285714285714
[ATTACK] attacking with blue-steel trident
[ATTACK] to Whump :: 35.908741545204 8 23.46 11.3 :: 1.8872983346207
checkHit(smooth) 36.5 11.3 => chance to hit 85.795454545455
[LOG] Something misses #fbd578#Whump#LAST#.
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG] #PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Something!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Something for #PINK#1 displaced#LAST# damage.
[LOG] Insidious Poison from Slinger hits #fbd578#Whump#LAST# for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]
[LOG] You pickup 0.70 gold pieces.
[PROJECTOR] starting dam 1.7142857142857
[PROJECTOR] after difficulty dam 1.7142857142857
[PROJECTOR] res 5 0.95 on dam 1.7142857142857
[PROJECTOR] after resists dam 1.6285714285714
[PROJECTOR] after flat damage armor 1.6285714285714
[PROJECTOR] final dam 1.6285714285714
[PROJECTOR] starting dam 0.16285714285714
[LOG] Whump unleashes the fury of his.
[PROJECTOR] after difficulty dam 0.16285714285714
[PROJECTOR] res 5 0.95 on dam 0.16937142857143
[PROJECTOR] after resists dam 0.16090285714286
[PROJECTOR] res 0 1 on dam 0.16090285714286
[PROJECTOR] after self-resists dam 0.16090285714286
[PROJECTOR] after flat damage armor 0.16090285714286
[PROJECTOR] numbed dam 0.12872228571429
[PROJECTOR] final dam 0.12872228571429
checkHit(smooth) 20.025 55.4 => chance to hit 18.058690744921
checkHit(smooth) 20.025 55.4 => chance to hit 11.019283746556
Loading tile npc/vermin_rodent_cute_little_bunny.png
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits #fbd578#Whump#LAST# for #LIGHT_GREEN#0 nature#LAST# damage.
[LOG] Insidious Poison from Slinger hits #fbd578#Whump#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[PROJECTOR] starting dam 1.7142857142857
[PROJECTOR] after difficulty dam 1.7142857142857
[PROJECTOR] res 5 0.95 on dam 1.7142857142857
[PROJECTOR] after resists dam 1.6285714285714
[PROJECTOR] after flat damage armor 1.6285714285714
[PROJECTOR] final dam 1.6285714285714
[PROJECTOR] starting dam 0.16285714285714
[PROJECTOR] after difficulty dam 0.16285714285714
[PROJECTOR] res 5 0.95 on dam 0.16937142857143
[PROJECTOR] after resists dam 0.16090285714286
[PROJECTOR] res 0 1 on dam 0.16090285714286
[PROJECTOR] after self-resists dam 0.16090285714286
[PROJECTOR] after flat damage armor 0.16090285714286
[PROJECTOR] numbed dam 0.12872228571429
[PROJECTOR] final dam 0.12872228571429
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits #fbd578#Whump#LAST# for #LIGHT_GREEN#0 nature#LAST# damage.
[LOG] Insidious Poison from Slinger hits #fbd578#Whump#LAST# for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]
[ATTACK] attacking with flaming dwarven-steel mace of massacre
[ATTACK] to Ryal :: 36.314927650408 4 0 23.575 :: 1
checkHit(smooth) 15 23.575 => chance to hit 26.917900403769
[LOG] #UID:2064:0##fbd578#Whump#LAST# misses Something.
[ATTACK] attacking with Timekeeper
[ATTACK] to Ryal :: 25.247695293145 0 0 23.575 :: 0.5
checkHit(smooth) 15 23.575 => chance to hit 26.917900403769
[LOG] #UID:2064:0##fbd578#Whump#LAST# misses Something.
[LOG] Whump is no longer poisoned.
[ATTACK] attacking with blue-steel trident
[ATTACK] to Whump :: 35.908741545204 8 23.46 11.3 :: 1
checkHit(smooth) 36.5 11.3 => chance to hit 85.795454545455
[ATTACK] raw dam 35.908741545204 versus 23.46 0.63098591549296 with APR 8
[ATTACK] after armor 20.448741545204
[ATTACK] after range 31
[PHYS CRIT %] 0
[ATTACK] after crit 31
[ATTACK] after mult 31
[ATTACK] mace accuracy bonus 36.5 11.3 = 1.0252
[PROJECTOR] starting dam 31.7812
[PROJECTOR] after difficulty dam 31.7812
[PROJECTOR] res 0 1 on dam 31.7812
[PROJECTOR] after resists dam 31.7812
[PROJECTOR] after flat damage armor 31.7812
[PROJECTOR] final dam 31.7812
[PROJECTOR] starting dam 3.17812
[PROJECTOR] after difficulty dam 3.17812
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 3.17812
[PROJECTOR] after resists dam 2.4451325286116
[PROJECTOR] after flat damage armor 2.4451325286116
[PROJECTOR] numbed dam 1.9561060228893
[PROJECTOR] final dam 1.9561060228893
[PROJECTOR] starting dam 4
[PROJECTOR] after difficulty dam 4
[PROJECTOR] res 0 1 on dam 4
[PROJECTOR] after resists dam 4
[PROJECTOR] after flat damage armor 4
[PROJECTOR] final dam 4
[PROJECTOR] starting dam 0.2
[PROJECTOR] after difficulty dam 0.2
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 0.2
[PROJECTOR] after resists dam 0.15387288891619
[PROJECTOR] after flat damage armor 0.15387288891619
[PROJECTOR] numbed dam 0.12309831113295
[PROJECTOR] final dam 0.12309831113295
[LOG] #PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Something!
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Something for #aaaaaa#2 physical#LAST#, #PINK#2 displaced#LAST#, #DARK_GREEN#0 blight#LAST# (4 total damage).
[LOG] Something hits #fbd578#Whump#LAST# for #aaaaaa#32 physical#LAST#, #DARK_GREEN#2 blight#LAST# (34 total damage).
AI took for target 14695 Ryal :: 2064 Whump 1 < 100
[ATTACK] attacking with blue-steel trident
[ATTACK] to Whump :: 35.908741545204 8 23.46 11.3 :: 1.8872983346207
checkHit(smooth) 36.5 11.3 => chance to hit 85.795454545455
[ATTACK] raw dam 35.908741545204 versus 23.46 0.63098591549296 with APR 8
[ATTACK] after armor 20.448741545204
[ATTACK] after range 28
[PHYS CRIT %] 0
[ATTACK] after crit 28
[ATTACK] after mult 52.844353369381
[ATTACK] mace accuracy bonus 36.5 11.3 = 1.0252
[PROJECTOR] starting dam 54.176031074289
[PROJECTOR] after difficulty dam 54.176031074289
[PROJECTOR] res 0 1 on dam 54.176031074289
[PROJECTOR] after resists dam 54.176031074289
[PROJECTOR] after flat damage armor 54.176031074289
[PROJECTOR] final dam 54.176031074289
[PROJECTOR] starting dam 5.4176031074289
[PROJECTOR] after difficulty dam 5.4176031074289
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 5.4176031074289
[PROJECTOR] after resists dam 4.168111205707
[PROJECTOR] after flat damage armor 4.168111205707
[PROJECTOR] numbed dam 3.3344889645656
[PROJECTOR] final dam 3.3344889645656
[PROJECTOR] starting dam 4
[PROJECTOR] after difficulty dam 4
[PROJECTOR] res 0 1 on dam 4
[PROJECTOR] after resists dam 4
[PROJECTOR] after flat damage armor 4
[PROJECTOR] final dam 4
[PROJECTOR] starting dam 0.4
[PROJECTOR] after difficulty dam 0.4
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 0.4
[PROJECTOR] after resists dam 0.30774577783238
[PROJECTOR] after flat damage armor 0.30774577783238
[PROJECTOR] numbed dam 0.2461966222659
[PROJECTOR] final dam 0.2461966222659
checkHit(smooth) 32 33.225 => chance to hit 44.543429844098
[LOG] Whump resists the knockback!
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Something for #aaaaaa#3 physical#LAST#, #DARK_GREEN#0 blight#LAST# (4 total damage).
[LOG] Something hits #fbd578#Whump#LAST# for #aaaaaa#54 physical#LAST#, #DARK_GREEN#4 blight#LAST# (58 total damage).
[LOG]
[ATTACK] attacking with flaming dwarven-steel mace of massacre
[ATTACK] to Ryal :: 36.314927650408 4 0 23.575 :: 1
checkHit(smooth) 15 23.575 => chance to hit 26.917900403769
[LOG] #UID:2064:0##fbd578#Whump#LAST# misses Something.
[ATTACK] attacking with Timekeeper
[ATTACK] to Ryal :: 25.247695293145 0 0 23.575 :: 0.5
checkHit(smooth) 15 23.575 => chance to hit 26.917900403769
[LOG] #UID:2064:0##fbd578#Whump#LAST# misses Something.
[ATTACK] attacking with blue-steel trident
[ATTACK] to Whump :: 35.908741545204 8 23.46 11.3 :: 1
checkHit(smooth) 36.5 11.3 => chance to hit 85.795454545455
[ATTACK] raw dam 35.908741545204 versus 23.46 0.63098591549296 with APR 8
[ATTACK] after armor 20.448741545204
[ATTACK] after range 23
[PHYS CRIT %] 0
[ATTACK] after crit 23
[ATTACK] after mult 23
[ATTACK] mace accuracy bonus 36.5 11.3 = 1.0252
[PROJECTOR] starting dam 23.5796
[PROJECTOR] after difficulty dam 23.5796
[PROJECTOR] res 0 1 on dam 23.5796
[PROJECTOR] after resists dam 23.5796
[PROJECTOR] after flat damage armor 23.5796
[PROJECTOR] final dam 23.5796
[PROJECTOR] starting dam 1.17898
[PROJECTOR] after difficulty dam 1.17898
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 1.17898
[PROJECTOR] after resists dam 0.90706529287204
[PROJECTOR] after flat damage armor 0.90706529287204
[PROJECTOR] numbed dam 0.72565223429763
[PROJECTOR] final dam 0.72565223429763
[PROJECTOR] starting dam 4
[PROJECTOR] after difficulty dam 4
[PROJECTOR] res 0 1 on dam 4
[PROJECTOR] after resists dam 4
[PROJECTOR] after flat damage armor 4
[PROJECTOR] final dam 4
[PROJECTOR] starting dam 0.2
[PROJECTOR] after difficulty dam 0.2
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 0.2
[PROJECTOR] after resists dam 0.15387288891619
[PROJECTOR] after flat damage armor 0.15387288891619
[PROJECTOR] numbed dam 0.12309831113295
[PROJECTOR] final dam 0.12309831113295
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG] #PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Something!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Something for #PINK#12 displaced#LAST#, #SLATE#(12 to bones)#LAST#, #aaaaaa#1 physical#LAST#, #PINK#2 displaced#LAST#, #DARK_GREEN#0 blight#LAST# (15 total damage).
[LOG] Something hits #fbd578#Whump#LAST# for #aaaaaa#12 physical#LAST#, #DARK_GREEN#2 blight#LAST# (14 total damage).
[ATTACK] attacking with blue-steel trident
[ATTACK] to Whump :: 35.908741545204 8 23.46 11.3 :: 1
checkHit(smooth) 36.5 11.3 => chance to hit 85.795454545455
[ATTACK] raw dam 35.908741545204 versus 23.46 0.63098591549296 with APR 8
[ATTACK] after armor 20.448741545204
[ATTACK] after range 29
[PHYS CRIT %] 0
[ATTACK] after crit 29
[ATTACK] after mult 29
[ATTACK] mace accuracy bonus 36.5 11.3 = 1.0252
[PROJECTOR] starting dam 29.7308
[PROJECTOR] after difficulty dam 29.7308
[PROJECTOR] res 0 1 on dam 29.7308
[PROJECTOR] after resists dam 29.7308
[PROJECTOR] after flat damage armor 29.7308
[PROJECTOR] final dam 29.7308
[PROJECTOR] starting dam 2.97308
[PROJECTOR] after difficulty dam 2.97308
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 2.97308
[PROJECTOR] after resists dam 2.2873820428947
[PROJECTOR] after flat damage armor 2.2873820428947
[PROJECTOR] numbed dam 1.8299056343158
[PROJECTOR] final dam 1.8299056343158
[PROJECTOR] starting dam 4
[PROJECTOR] after difficulty dam 4
[PROJECTOR] res 0 1 on dam 4
[PROJECTOR] after resists dam 4
[PROJECTOR] after flat damage armor 4
[PROJECTOR] final dam 4
[PROJECTOR] starting dam 0.4
[PROJECTOR] after difficulty dam 0.4
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 0.4
[PROJECTOR] after resists dam 0.30774577783238
[PROJECTOR] after flat damage armor 0.30774577783238
[PROJECTOR] numbed dam 0.2461966222659
[PROJECTOR] final dam 0.2461966222659
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Something for #aaaaaa#2 physical#LAST#, #DARK_GREEN#0 blight#LAST# (2 total damage).
[LOG] Something hits #fbd578#Whump#LAST# for #aaaaaa#30 physical#LAST#, #DARK_GREEN#4 blight#LAST# (34 total damage).
[LOG]
[ATTACK] attacking with flaming dwarven-steel mace of massacre
[ATTACK] to Ryal :: 36.314927650408 4 0 23.575 :: 1
checkHit(smooth) 15 23.575 => chance to hit 26.917900403769
[ATTACK] raw dam 36.314927650408 versus 0 0.3 with APR 4
[ATTACK] after armor 36.314927650408
[ATTACK] after range 42
[PHYS CRIT %] 11.2
[ATTACK] after crit 42
[ATTACK] after mult 42
[ATTACK] mace accuracy bonus 15 23.575 = 1
[PROJECTOR] starting dam 42
[PROJECTOR] after difficulty dam 42
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 42
[PROJECTOR] after resists dam 32.3133066724
[PROJECTOR] after flat damage armor 32.3133066724
[PROJECTOR] numbed dam 25.85064533792
[PROJECTOR] final dam 25.85064533792
[PROJECTOR] starting dam 6
[PROJECTOR] after difficulty dam 6
[PROJECTOR] res 3.8294444273819 0.96170555572618 on dam 6.24
[PROJECTOR] after resists dam 6.0010426677314
[PROJECTOR] after flat damage armor 6.0010426677314
[PROJECTOR] numbed dam 4.8008341341851
[PROJECTOR] final dam 4.8008341341851
[PROJECTOR] starting dam 4.6655734757798
[PROJECTOR] after difficulty dam 4.6655734757798
[PROJECTOR] res 3.8294444273819 0.96170555572618 on dam 4.6655734757798
[PROJECTOR] after resists dam 4.4869079323062
[PROJECTOR] after flat damage armor 4.4869079323062
[PROJECTOR] numbed dam 3.5895263458449
[PROJECTOR] final dam 3.5895263458449
[PROJECTOR] starting dam 5
[PROJECTOR] after difficulty dam 5
[PROJECTOR] res 3.8294444273819 0.96170555572618 on dam 5
[PROJECTOR] after resists dam 4.8085277786309
[PROJECTOR] after flat damage armor 4.8085277786309
[PROJECTOR] numbed dam 3.8468222229047
[PROJECTOR] final dam 3.8468222229047
[ATTACK] attacking with Timekeeper
[ATTACK] to Ryal :: 25.247695293145 0 0 23.575 :: 0.5
checkHit(smooth) 15 23.575 => chance to hit 26.917900403769
[LOG] #UID:2064:0##fbd578#Whump#LAST# misses Something.
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Something for #aaaaaa#26 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST#, #LIGHT_RED#4 fire#LAST# (38 total damage).
[LOG] Whump is no longer illuminated.
[LOG] Whump recovers sight.
[ATTACK] attacking with blue-steel trident
[ATTACK] to Whump :: 35.908741545204 8 23.46 11.3 :: 1
checkHit(smooth) 36.5 11.3 => chance to hit 85.795454545455
[ATTACK] raw dam 35.908741545204 versus 23.46 0.63098591549296 with APR 8
[ATTACK] after armor 20.448741545204
[ATTACK] after range 25
[PHYS CRIT %] 0
[ATTACK] after crit 25
[ATTACK] after mult 25
[ATTACK] mace accuracy bonus 36.5 11.3 = 1.0252
[PROJECTOR] starting dam 25.63
[PROJECTOR] after difficulty dam 25.63
[PROJECTOR] res 0 1 on dam 25.63
[PROJECTOR] after resists dam 25.63
[PROJECTOR] after flat damage armor 25.63
[PROJECTOR] final dam 25.63
[PROJECTOR] starting dam 2.563
[PROJECTOR] after difficulty dam 2.563
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 2.563
[PROJECTOR] after resists dam 1.971881071461
[PROJECTOR] after flat damage armor 1.971881071461
[PROJECTOR] numbed dam 1.5775048571688
[PROJECTOR] final dam 1.5775048571688
[PROJECTOR] starting dam 4
[PROJECTOR] after difficulty dam 4
[PROJECTOR] res 0 1 on dam 4
[PROJECTOR] after resists dam 4
[PROJECTOR] after flat damage armor 4
[PROJECTOR] final dam 4
[PROJECTOR] starting dam 0.4
[PROJECTOR] after difficulty dam 0.4
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 0.4
[PROJECTOR] after resists dam 0.30774577783238
[PROJECTOR] after flat damage armor 0.30774577783238
[PROJECTOR] numbed dam 0.2461966222659
[PROJECTOR] final dam 0.2461966222659
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Something!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Something for #aaaaaa#2 physical#LAST#, #DARK_GREEN#0 blight#LAST# (2 total damage).
[LOG] Something hits #fbd578#Whump#LAST# for #aaaaaa#26 physical#LAST#, #DARK_GREEN#4 blight#LAST# (30 total damage).
[LOG] Ryal uses Knockback.
[ATTACK] attacking with blue-steel trident
[ATTACK] to Whump :: 35.908741545204 8 23.46 11.3 :: 1.8872983346207
checkHit(smooth) 36.5 11.3 => chance to hit 85.795454545455
[ATTACK] raw dam 35.908741545204 versus 23.46 0.63098591549296 with APR 8
[ATTACK] after armor 20.448741545204
[ATTACK] after range 32
[PHYS CRIT %] 0
[ATTACK] after crit 32
[ATTACK] after mult 60.393546707864
[ATTACK] mace accuracy bonus 36.5 11.3 = 1.0252
[PROJECTOR] starting dam 61.915464084902
[PROJECTOR] after difficulty dam 61.915464084902
[PROJECTOR] res 0 1 on dam 61.915464084902
[PROJECTOR] after resists dam 61.915464084902
[PROJECTOR] after flat damage armor 61.915464084902
[PROJECTOR] final dam 61.915464084902
[LOG] Ryal is not intimidated!
[PROJECTOR] starting dam 6.1915464084902
[PROJECTOR] after difficulty dam 6.1915464084902
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 6.1915464084902
[PROJECTOR] after resists dam 4.7635556636652
[PROJECTOR] after flat damage armor 4.7635556636652
[PROJECTOR] numbed dam 3.8108445309322
[PROJECTOR] final dam 3.8108445309322
[PROJECTOR] starting dam 4
[PROJECTOR] after difficulty dam 4
[PROJECTOR] res 0 1 on dam 4
[PROJECTOR] after resists dam 4
[PROJECTOR] after flat damage armor 4
[PROJECTOR] final dam 4
[PROJECTOR] starting dam 0.4
[PROJECTOR] after difficulty dam 0.4
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 0.4
[PROJECTOR] after resists dam 0.30774577783238
[PROJECTOR] after flat damage armor 0.30774577783238
[PROJECTOR] numbed dam 0.2461966222659
[PROJECTOR] final dam 0.2461966222659
checkHit(smooth) 32 33.225 => chance to hit 44.543429844098
[KNOCKBACK] from 11 11 over 4
[KNOCKBACK] try 11 14 3
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #aaaaaa#4 physical#LAST#, #DARK_GREEN#0 blight#LAST# (4 total damage).
[LOG] #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#62 physical#LAST#, #DARK_GREEN#4 blight#LAST# (66 total damage).
[LOG]
[USERCHAT] channel talk ryoshi tome Bunnies again!
[LOG] Whump uses Infusion: Regeneration.
[LOG] Whump starts regenerating health quickly.
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=2,time_factor=4000]
New GL Shader program 23
*p 23: Uniform: 0: 1406 circleDescendSpeed
*p 23: Uniform: 1: 1406 circleRotationSpeed
*p 23: Uniform: 2: 8B52 beamColor2
*p 23: Uniform: 3: 1406 tick_start
*p 23: Uniform: 4: 8B5E tex
*p 23: Uniform: 5: 1406 tick
*p 23: Uniform: 6: 1406 time_factor
*p 23: Uniform: 7: 8B52 circleColor
*p 23: Uniform: 8: 1406 beamsCount
*p 23: Uniform: 9: 8B52 beamColor1
*p 23: Uniform: 10: 1406 noup
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname healing[beamsCount=9,circleColor=vec4(0,0,0,0),noup=1,time_factor=4000]
New GL Shader program 24
*p 24: Uniform: 0: 1406 circleDescendSpeed
*p 24: Uniform: 1: 1406 circleRotationSpeed
*p 24: Uniform: 2: 8B52 beamColor2
*p 24: Uniform: 3: 1406 tick_start
*p 24: Uniform: 4: 8B5E tex
*p 24: Uniform: 5: 1406 tick
*p 24: Uniform: 6: 1406 time_factor
*p 24: Uniform: 7: 8B52 circleColor
*p 24: Uniform: 8: 1406 beamsCount
*p 24: Uniform: 9: 8B52 beamColor1
*p 24: Uniform: 10: 1406 noup
[ATTACK] attacking with blue-steel trident
[ATTACK] to Whump :: 35.908741545204 8 23.46 11.3 :: 1
checkHit(smooth) 36.5 11.3 => chance to hit 85.795454545455
[ATTACK] raw dam 35.908741545204 versus 23.46 0.63098591549296 with APR 8
[ATTACK] after armor 20.448741545204
[ATTACK] after range 21
[PHYS CRIT %] 0
[ATTACK] after crit 21
[ATTACK] after mult 21
[ATTACK] mace accuracy bonus 36.5 11.3 = 1.0252
[PROJECTOR] starting dam 21.5292
[PROJECTOR] after difficulty dam 21.5292
[PROJECTOR] res 0 1 on dam 21.5292
[PROJECTOR] after resists dam 21.5292
[PROJECTOR] after flat damage armor 21.5292
[PROJECTOR] final dam 21.5292
[PROJECTOR] starting dam 1.07646
[PROJECTOR] after difficulty dam 1.07646
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 1.07646
[PROJECTOR] after resists dam 0.8281900500136
[PROJECTOR] after flat damage armor 0.8281900500136
[PROJECTOR] numbed dam 0.66255204001088
[PROJECTOR] final dam 0.66255204001088
[PROJECTOR] starting dam 4
[PROJECTOR] after difficulty dam 4
[PROJECTOR] res 0 1 on dam 4
[PROJECTOR] after resists dam 4
[PROJECTOR] after flat damage armor 4
[PROJECTOR] final dam 4
[PROJECTOR] starting dam 0.4
[PROJECTOR] after difficulty dam 0.4
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 0.4
[PROJECTOR] after resists dam 0.30774577783238
[PROJECTOR] after flat damage armor 0.30774577783238
[PROJECTOR] numbed dam 0.2461966222659
[PROJECTOR] final dam 0.2461966222659
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG] #PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Ryal!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #PINK#11 displaced#LAST#, #aaaaaa#1 physical#LAST#, #DARK_GREEN#0 blight#LAST# (12 total damage).
[LOG] #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#11 physical#LAST#, #DARK_GREEN#4 blight#LAST# (15 total damage).
[ATTACK] attacking with blue-steel trident
[ATTACK] to Whump :: 35.908741545204 8 23.46 11.3 :: 1
checkHit(smooth) 36.5 11.3 => chance to hit 85.795454545455
[LOG] #UID:14695:0#Ryal misses #fbd578#Whump#LAST#.
[LOG]
[LOG] Whump is a less furious bunny.
[ATTACK] attacking with blue-steel trident
[ATTACK] to Whump :: 35.908741545204 8 23.46 11.3 :: 1
checkHit(smooth) 36.5 11.3 => chance to hit 85.795454545455
[ATTACK] raw dam 35.908741545204 versus 23.46 0.63098591549296 with APR 8
[ATTACK] after armor 20.448741545204
[ATTACK] after range 26
[PHYS CRIT %] 0
[ATTACK] after crit 26
[ATTACK] after mult 26
[ATTACK] mace accuracy bonus 36.5 11.3 = 1.0252
[PROJECTOR] starting dam 26.6552
[PROJECTOR] after difficulty dam 26.6552
[PROJECTOR] res 0 1 on dam 26.6552
[PROJECTOR] after resists dam 26.6552
[PROJECTOR] after flat damage armor 26.6552
[PROJECTOR] final dam 26.6552
[LOG] Ryal is not intimidated!
[PROJECTOR] starting dam 2.66552
[PROJECTOR] after difficulty dam 2.66552
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 2.66552
[PROJECTOR] after resists dam 2.0507563143194
[PROJECTOR] after flat damage armor 2.0507563143194
[PROJECTOR] numbed dam 1.6406050514555
[PROJECTOR] final dam 1.6406050514555
[PROJECTOR] starting dam 4
[PROJECTOR] after difficulty dam 4
[PROJECTOR] res 0 1 on dam 4
[PROJECTOR] after resists dam 4
[PROJECTOR] after flat damage armor 4
[PROJECTOR] final dam 4
[PROJECTOR] starting dam 0.4
[PROJECTOR] after difficulty dam 0.4
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 0.4
[PROJECTOR] after resists dam 0.30774577783238
[PROJECTOR] after flat damage armor 0.30774577783238
[PROJECTOR] numbed dam 0.2461966222659
[PROJECTOR] final dam 0.2461966222659
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #aaaaaa#2 physical#LAST#, #DARK_GREEN#0 blight#LAST# (2 total damage).
[LOG] #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#27 physical#LAST#, #DARK_GREEN#4 blight#LAST# (31 total damage).
[LOG] Ryal uses Knockback.
[ATTACK] attacking with blue-steel trident
[ATTACK] to Whump :: 35.908741545204 8 23.46 11.3 :: 1.8872983346207
checkHit(smooth) 36.5 11.3 => chance to hit 85.795454545455
[ATTACK] raw dam 35.908741545204 versus 23.46 0.63098591549296 with APR 8
[ATTACK] after armor 20.448741545204
[ATTACK] after range 20
[PHYS CRIT %] 0
[ATTACK] after crit 20
[ATTACK] after mult 37.745966692415
[ATTACK] mace accuracy bonus 36.5 11.3 = 1.0252
[PROJECTOR] starting dam 38.697165053064
[PROJECTOR] after difficulty dam 38.697165053064
[PROJECTOR] res 0 1 on dam 38.697165053064
[PROJECTOR] after resists dam 38.697165053064
[PROJECTOR] after flat damage armor 38.697165053064
[PROJECTOR] final dam 38.697165053064
[PROJECTOR] starting dam 1.9348582526532
[PROJECTOR] after difficulty dam 1.9348582526532
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 1.9348582526532
[PROJECTOR] after resists dam 1.4886111448954
[PROJECTOR] after flat damage armor 1.4886111448954
[PROJECTOR] numbed dam 1.1908889159163
[PROJECTOR] final dam 1.1908889159163
[PROJECTOR] starting dam 4
[PROJECTOR] after difficulty dam 4
[PROJECTOR] res 0 1 on dam 4
[PROJECTOR] after resists dam 4
[PROJECTOR] after flat damage armor 4
[PROJECTOR] final dam 4
[PROJECTOR] starting dam 0.4
[PROJECTOR] after difficulty dam 0.4
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 0.4
[PROJECTOR] after resists dam 0.30774577783238
[PROJECTOR] after flat damage armor 0.30774577783238
[PROJECTOR] numbed dam 0.2461966222659
[PROJECTOR] final dam 0.2461966222659
checkHit(smooth) 32 33.225 => chance to hit 44.543429844098
[LOG] Whump resists the knockback!
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG] #PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Ryal!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #PINK#19 displaced#LAST#, #aaaaaa#1 physical#LAST#, #DARK_GREEN#0 blight#LAST# (21 total damage).
[LOG] #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#19 physical#LAST#, #DARK_GREEN#4 blight#LAST# (23 total damage).
[LOG]
[LOG] Hotkey page 2 is now displayed.
[USERCHAT] channel talk Artemis tome woooo
[ATTACK] attacking with blue-steel trident
[ATTACK] to Whump :: 35.908741545204 8 23.46 11.3 :: 1
checkHit(smooth) 36.5 11.3 => chance to hit 85.795454545455
[ATTACK] raw dam 35.908741545204 versus 23.46 0.63098591549296 with APR 8
[ATTACK] after armor 20.448741545204
[ATTACK] after range 26
[PHYS CRIT %] 0
[ATTACK] after crit 26
[ATTACK] after mult 26
[ATTACK] mace accuracy bonus 36.5 11.3 = 1.0252
[PROJECTOR] starting dam 26.6552
[PROJECTOR] after difficulty dam 26.6552
[PROJECTOR] res 0 1 on dam 26.6552
[PROJECTOR] after resists dam 26.6552
[PROJECTOR] after flat damage armor 26.6552
[PROJECTOR] final dam 26.6552
[PROJECTOR] starting dam 1.33276
[PROJECTOR] after difficulty dam 1.33276
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 1.33276
[PROJECTOR] after resists dam 1.0253781571597
[PROJECTOR] after flat damage armor 1.0253781571597
[PROJECTOR] numbed dam 0.82030252572776
[PROJECTOR] final dam 0.82030252572776
[PROJECTOR] starting dam 4
[PROJECTOR] after difficulty dam 4
[PROJECTOR] res 0 1 on dam 4
[PROJECTOR] after resists dam 4
[PROJECTOR] after flat damage armor 4
[PROJECTOR] final dam 4
[PROJECTOR] starting dam 0.4
[PROJECTOR] after difficulty dam 0.4
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 0.4
[PROJECTOR] after resists dam 0.30774577783238
[PROJECTOR] after flat damage armor 0.30774577783238
[PROJECTOR] numbed dam 0.2461966222659
[PROJECTOR] final dam 0.2461966222659
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG] #PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Ryal!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #PINK#13 displaced#LAST#, #aaaaaa#1 physical#LAST#, #DARK_GREEN#0 blight#LAST# (14 total damage).
[LOG] #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#13 physical#LAST#, #DARK_GREEN#4 blight#LAST# (17 total damage).
[LOG] Whump stops regenerating health quickly.
[ATTACK] attacking with blue-steel trident
[ATTACK] to Whump :: 35.908741545204 8 23.46 11.3 :: 1
checkHit(smooth) 36.5 11.3 => chance to hit 85.795454545455
[ATTACK] raw dam 35.908741545204 versus 23.46 0.63098591549296 with APR 8
[ATTACK] after armor 20.448741545204
[ATTACK] after range 32
[PHYS CRIT %] 0
[ATTACK] after crit 32
[ATTACK] after mult 32
[ATTACK] mace accuracy bonus 36.5 11.3 = 1.0252
[PROJECTOR] starting dam 32.8064
[PROJECTOR] after difficulty dam 32.8064
[PROJECTOR] res 0 1 on dam 32.8064
[PROJECTOR] after resists dam 32.8064
[PROJECTOR] after flat damage armor 32.8064
[PROJECTOR] final dam 32.8064
[PROJECTOR] starting dam 1.64032
[PROJECTOR] after difficulty dam 1.64032
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 1.64032
[PROJECTOR] after resists dam 1.262003885735
[PROJECTOR] after flat damage armor 1.262003885735
[PROJECTOR] numbed dam 1.009603108588
[PROJECTOR] final dam 1.009603108588
[PROJECTOR] starting dam 4
[PROJECTOR] after difficulty dam 4
[PROJECTOR] res 0 1 on dam 4
[PROJECTOR] after resists dam 4
[PROJECTOR] after flat damage armor 4
[PROJECTOR] final dam 4
[PROJECTOR] starting dam 0.4
[PROJECTOR] after difficulty dam 0.4
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 0.4
[PROJECTOR] after resists dam 0.30774577783238
[PROJECTOR] after flat damage armor 0.30774577783238
[PROJECTOR] numbed dam 0.2461966222659
[PROJECTOR] final dam 0.2461966222659
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG] #PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Ryal!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #PINK#16 displaced#LAST#, #aaaaaa#1 physical#LAST#, #DARK_GREEN#0 blight#LAST# (18 total damage).
[LOG] #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#16 physical#LAST#, #DARK_GREEN#4 blight#LAST# (20 total damage).
[LOG]
[LOG] Ryal uses Infusion: Sun.
checkHit(smooth) 20.025 57.4 => chance to hit 17.429193899782
checkHit(smooth) 20.025 57.4 => chance to hit 10.554089709763
[LOG] Whump loses sight!
[LOG] Whump has been illuminated.
[SHADER] Loading from /data/gfx/shaders/shield.lua
[SHADER] Loaded shader with totalname shield[color=vec3(0.4,0.7,1),shieldIntensity=0.2,tick_start=3209506]
New GL Shader program 25
*p 25: Uniform: 0: 1406 wobblingSpeed
*p 25: Uniform: 1: 1406 oscillationSpeed
*p 25: Uniform: 2: 8B5E tex
*p 25: Uniform: 3: 1406 horizontalScrollingSpeed
*p 25: Uniform: 4: 1406 tick_start
*p 25: Uniform: 5: 8B51 impact_color
*p 25: Uniform: 6: 1406 wobblingPower
*p 25: Uniform: 7: 8B51 color
*p 25: Uniform: 8: 1406 tick
*p 25: Uniform: 9: 1406 ellipsoidalFactor
*p 25: Uniform: 10: 1406 antialiasingRadius
*p 25: Uniform: 11: 1406 impact_time
*p 25: Uniform: 12: 8B50 impact
*p 25: Uniform: 13: 1406 time_factor
*p 25: Uniform: 14: 1406 shieldIntensity
*p 25: Uniform: 15: 1406 impact_tick
*p 25: Uniform: 16: 1406 verticalScrollingSpeed
*p 25: Uniform: 17: 1406 aadjust
[LOG]
[USERCHAT] channel talk peppersauce tome YEEE!
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname healing[beamsCount=20,noup=2,time_factor=2000]
New GL Shader program 23
*p 23: Uniform: 0: 1406 circleDescendSpeed
*p 23: Uniform: 1: 1406 circleRotationSpeed
*p 23: Uniform: 2: 8B52 beamColor2
*p 23: Uniform: 3: 1406 tick_start
*p 23: Uniform: 4: 8B5E tex
*p 23: Uniform: 5: 1406 tick
*p 23: Uniform: 6: 1406 time_factor
*p 23: Uniform: 7: 8B52 circleColor
*p 23: Uniform: 8: 1406 beamsCount
*p 23: Uniform: 9: 8B52 beamColor1
*p 23: Uniform: 10: 1406 noup
[SHADER] Loading from /data/gfx/shaders/healing.lua
[SHADER] Loaded shader with totalname healing[beamsCount=20,noup=1,time_factor=2000]
New GL Shader program 24
*p 24: Uniform: 0: 1406 circleDescendSpeed
*p 24: Uniform: 1: 1406 circleRotationSpeed
*p 24: Uniform: 2: 8B52 beamColor2
*p 24: Uniform: 3: 1406 tick_start
*p 24: Uniform: 4: 8B5E tex
*p 24: Uniform: 5: 1406 tick
*p 24: Uniform: 6: 1406 time_factor
*p 24: Uniform: 7: 8B52 circleColor
*p 24: Uniform: 8: 1406 beamsCount
*p 24: Uniform: 9: 8B52 beamColor1
*p 24: Uniform: 10: 1406 noup
AI took for target 14695 Ryal :: 2064 Whump 4 < 100
[LOG] Whump activates Spacetime Tuning.
[LOG] Whump recovers sight.
[LOG] Ryal prepares for the next kill!.
[LOG] A part of Ryal's bone shield regenerates.
[LOG] Ryal slows down.
[ATTACK] attacking with blue-steel trident
[ATTACK] to Whump :: 35.908741545204 8 23.46 11.3 :: 1
checkHit(smooth) 36.5 11.3 => chance to hit 85.795454545455
[ATTACK] raw dam 35.908741545204 versus 23.46 0.63098591549296 with APR 8
[ATTACK] after armor 20.448741545204
[ATTACK] after range 30
[PHYS CRIT %] 0
[ATTACK] after crit 30
[ATTACK] after mult 30
[ATTACK] mace accuracy bonus 36.5 11.3 = 1.0252
[PROJECTOR] starting dam 30.756
[PROJECTOR] after difficulty dam 30.756
[PROJECTOR] res 0 1 on dam 30.756
[PROJECTOR] after resists dam 30.756
[PROJECTOR] after flat damage armor 30.756
[PROJECTOR] final dam 30.756
[LOG] Ryal is not intimidated!
[PROJECTOR] starting dam 3.0756
[PROJECTOR] after difficulty dam 3.0756
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 3.0756
[PROJECTOR] after resists dam 2.3662572857532
[PROJECTOR] after flat damage armor 2.3662572857532
[PROJECTOR] numbed dam 1.8930058286025
[PROJECTOR] final dam 1.8930058286025
[PROJECTOR] starting dam 4
[PROJECTOR] after difficulty dam 4
[PROJECTOR] res 0 1 on dam 4
[PROJECTOR] after resists dam 4
[PROJECTOR] after flat damage armor 4
[PROJECTOR] final dam 4
[PROJECTOR] starting dam 0.4
[PROJECTOR] after difficulty dam 0.4
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 0.4
[PROJECTOR] after resists dam 0.30774577783238
[PROJECTOR] after flat damage armor 0.30774577783238
[PROJECTOR] numbed dam 0.2461966222659
[PROJECTOR] final dam 0.2461966222659
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #SLATE#(2 absorbed)#LAST#, #aaaaaa#0 physical#LAST#, #SLATE#(0 absorbed)#LAST#, #DARK_GREEN#0 blight#LAST# (0 total damage).
[LOG] #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#31 physical#LAST#, #DARK_GREEN#4 blight#LAST# (35 total damage).
[LOG]
[USERCHAT] channel achievement Nicelikerice tome Home sweet home (Roguelike) false false
[LOG] The shield around Ryal crumbles.
[LOG] Whump is no longer illuminated.
[LOG] Ryal uses Knockback.
[ATTACK] attacking with blue-steel trident
[ATTACK] to Whump :: 35.908741545204 8 23.46 11.3 :: 1.8872983346207
checkHit(smooth) 36.5 11.3 => chance to hit 85.795454545455
[ATTACK] raw dam 35.908741545204 versus 23.46 0.63098591549296 with APR 8
[ATTACK] after armor 20.448741545204
[ATTACK] after range 25
[PHYS CRIT %] 0
[ATTACK] after crit 25
[ATTACK] after mult 47.182458365519
[ATTACK] mace accuracy bonus 36.5 11.3 = 1.0252
[PROJECTOR] starting dam 48.37145631633
[PROJECTOR] after difficulty dam 48.37145631633
[PROJECTOR] res 0 1 on dam 48.37145631633
[PROJECTOR] after resists dam 48.37145631633
[PROJECTOR] after flat damage armor 48.37145631633
[PROJECTOR] final dam 48.37145631633
[LOG] Ryal is not intimidated!
[PROJECTOR] starting dam 4.837145631633
[PROJECTOR] after difficulty dam 4.837145631633
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 4.837145631633
[PROJECTOR] after resists dam 3.7215278622384
[PROJECTOR] after flat damage armor 3.7215278622384
[PROJECTOR] numbed dam 2.9772222897907
[PROJECTOR] final dam 2.9772222897907
[PROJECTOR] starting dam 4
[PROJECTOR] after difficulty dam 4
[PROJECTOR] res 0 1 on dam 4
[PROJECTOR] after resists dam 4
[PROJECTOR] after flat damage armor 4
[PROJECTOR] final dam 4
[PROJECTOR] starting dam 0.2
[PROJECTOR] after difficulty dam 0.2
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 0.2
[PROJECTOR] after resists dam 0.15387288891619
[PROJECTOR] after flat damage armor 0.15387288891619
[PROJECTOR] numbed dam 0.12309831113295
[PROJECTOR] final dam 0.12309831113295
checkHit(smooth) 32 33.225 => chance to hit 44.543429844098
[KNOCKBACK] from 11 11 over 4
[KNOCKBACK] try 11 6 3
[KNOCKBACK] try 11 5 2 ::
[KNOCKBACK] try 11 4 1 ::
[KNOCKBACK] try 11 3 0 ::
[KNOCKBACK] ok knocked to 11 3 ::
[LOG] #PINK##UID:2064:0##fbd578#Whump#LAST# displaces some damage onto Ryal!
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #SLATE#(3 to bones)#LAST#, #aaaaaa#0 physical#LAST#, #PINK#2 displaced#LAST#, #DARK_GREEN#0 blight#LAST# (2 total damage).
[LOG] #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#48 physical#LAST#, #DARK_GREEN#2 blight#LAST# (50 total damage).
[LOG]
[LOG] #00ff00##UID:51:0#Talent Infusion: Regeneration is ready to use.
[LOG] Ryal uses Throw Bones.
[PROJECTOR] starting dam 20.71787308054
[PROJECTOR] after difficulty dam 20.71787308054
[PROJECTOR] res 0 1 on dam 20.71787308054
[PROJECTOR] after resists dam 20.71787308054
[PROJECTOR] after flat damage armor 20.71787308054
[PROJECTOR] final dam 20.71787308054
[PROJECTOR] starting dam 2.071787308054
[PROJECTOR] after difficulty dam 2.071787308054
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 2.071787308054
[PROJECTOR] after resists dam 1.5939594915508
[PROJECTOR] after flat damage armor 1.5939594915508
[PROJECTOR] numbed dam 1.2751675932407
[PROJECTOR] final dam 1.2751675932407
[LOG] Whump starts to bleed.
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #aaaaaa#1 physical#LAST# damage.
[LOG] #UID:14695:0#Ryal hits #fbd578#Whump#LAST# for #aaaaaa#21 physical#LAST# damage.
[LOG] Ryal is moving less freely.
[PROJECTOR] starting dam 20.71787308054
[PROJECTOR] after difficulty dam 20.71787308054
[PROJECTOR] res 0 1 on dam 20.71787308054
[PROJECTOR] after resists dam 20.71787308054
[PROJECTOR] after flat damage armor 20.71787308054
[PROJECTOR] final dam 20.71787308054
[PROJECTOR] starting dam 2.071787308054
[PROJECTOR] after difficulty dam 2.071787308054
[PROJECTOR] res 23.063555541906 0.76936444458094 on dam 2.071787308054
[PROJECTOR] after resists dam 1.5939594915508
[PROJECTOR] after flat damage armor 1.5939594915508
[PROJECTOR] numbed dam 1.2751675932407
[PROJECTOR] final dam 1.2751675932407
[LOG] #CRIMSON##UID:2064:0##fbd578#Whump#LAST# reflects damage back to Ryal!
[LOG] #UID:2064:0##fbd578#Whump#LAST# hits Ryal for #aaaaaa#1 physical#LAST# damage.
[LOG] Bleeding from Ryal hits #fbd578#Whump#LAST# for #aaaaaa#21 physical#LAST# damage.
PANIC: unprotected error in call to Lua API (attempt to call a table value)