[1.05 linux] Stone Warden Stone Vine causing regular crashes
Posted: Fri Nov 29, 2013 2:55 am
I noticed this in 1.04 today, updated, and am still experiencing it.
Happens about once every 2-3 dungeon levels. Highly annoying. Once it said iit was attempting to index local 'self'.
Code: Select all
[PROJECTOR] after flat damage armor 9.094499163427
[PROJECTOR] final dam 9.094499163427
[LOG] War bear is free from the stone vine.
[LOG]
[LOG] Stone Vine from Stonewarden2 hits Bee swarm for #aaaaaa#10 physical#LAST#, #PURPLE#9 arcane#LAST# (19 total damage).
PANIC: unprotected error in call to Lua API (/data/gfx/particles/stonevine.lua:66: attempt to index local 'p' (a nil value))
AL lib: ALc.c:1879: exit(): closing 1 Device
AL lib: ALc.c:1808: alcCloseDevice(): destroying 1 Context(s)
AL lib: ALc.c:1420: alcDestroyContext(): deleting 10 Source(s)
AL lib: ALc.c:1818: alcCloseDevice(): deleting 154 Buffer(s)