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[1.0.5] Graphics go buggy in volcanic Daikara

Posted: Mon Nov 25, 2013 8:20 pm
by Planetus
Several times today I've hit this error where my screen suddenly turns into a blotchy mess of 3-5 colors. This doesn't happen in battles, but mid-movement, though it always stops auto-explore, so it may have something to do with the appearance of an enemy. The game doesn't stop or seem to bring up any errors (I can't really tell what's on the screen, but I can activate abilities and still see the targeting mechanic). It seems to come up randomly. By 'crashing' and reloading the level I have a new chance to avoid this effect.

Re: [1.0.5] Graphics go buggy in volcanic Daikara

Posted: Mon Nov 25, 2013 8:59 pm
by darkgod
Fixed

You dont need to crash BTW, press:
Escape => Up => Enter => Enter
This should save and get you back to main menu

Re: [1.0.5] Graphics go buggy in volcanic Daikara

Posted: Mon Nov 25, 2013 11:34 pm
by Planetus
Thanks for the quick response. It works, but I do hope I don't run into that again.

Re: [1.0.5] Graphics go buggy in volcanic Daikara

Posted: Tue Nov 26, 2013 4:24 pm
by SmallTownGuy
I had that happen several times last week on my Mac until I disabled shaders. Fortunately, I found the esc - up - ret - ret sequence on my own.

It hasn't happened since DG declared it "fixed". (BTW, does that fix auto-download onto my Mac, or do I need to re-install?) But then, I haven't turned all the shaders back on yet. I'm still investigating another random crash.

Re: [1.0.5] Graphics go buggy in volcanic Daikara

Posted: Tue Nov 26, 2013 7:26 pm
by Sradac
normally when DG pops in with his one-word "fixed", he means for the next version / on git