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[1.0.5] Error on hit...

Posted: Wed Nov 13, 2013 5:29 am
by FlarePusher
http://i.imgur.com/kv37Thx.jpg

Code: Select all

[ARCHERY ACQUIRE TARGETS WITH]	thaloren dragonbone longbow of acid	blazing quiver of dragonbone arrows of annihilation
[PROJECTILE SPEED] ::	12
[SHOOT] speed	0.8	=>	800
[SHOOT WITH]	thaloren dragonbone longbow of acid	blazing quiver of dragonbone arrows of annihilation
Adding entity	108410	after	108397
[ATTACK ARCHERY] to 	Stone Guardian	 :: 	113.01530372326	27	50	::	1.3098386676966
checkHit	54	2.8
=> chance to hit	100
[ATTACK ARCHERY] raw dam	113.01530372326	versus	50	with APR	27
[ATTACK ARCHERY] after armor	90.015303723258
[ATTACK ARCHERY] after range	101
[PHYS CRIT %] axe accuracy bonus	54	2.8	=	10
[PHYS CRIT %]	21
[ATTACK ARCHERY] after crit	101
[ATTACK ARCHERY] after mult	132.29370543736
[ATTACK ARCHERY] after hook	132.29370543736
[PROJECTOR] starting dam	42.333985739954
[PROJECTOR] after difficulty dam	42.333985739954
[PROJECTOR] res	26.127142089289	0.73872857910711	 on dam	42.333985739954
[PROJECTOR] after resists dam	31.273325133617
[PROJECTOR] after flat damage armor	31.273325133617
[PROJECTOR] final dam	31.273325133617
[MIND CRIT %]	17.5
[LOG]	#{bold}#Stone Guardian's mind surges with critical power!#{normal}#
[LOG]	Stone Guardian is invigorated by the attack!
[PROJECTOR] starting dam	89.959719697402
[PROJECTOR] after difficulty dam	89.959719697402
[PROJECTOR] res	25.70222120571	0.7429777879429	 on dam	103.45367765201
[PROJECTOR] after resists dam	76.86378457645
[PROJECTOR] after flat damage armor	76.86378457645
[PROJECTOR] final dam	76.86378457645
checkHit	18.178455110028	54.333333333333
=> chance to hit	0
[LOG]	Stone Guardian is pinned to the ground.
Lua Error: /engine/Entity.lua:677: attempt to perform arithmetic on a boolean value
	At [C]:-1 __add
	At /engine/Entity.lua:677 recursive
	At /engine/Entity.lua:707 addTemporaryValue
	At /data/timed_effects/physical.lua:795 activate
	At /engine/interface/ActorTemporaryEffects.lua:136 setEffect
	At /data/talents/techniques/archery.lua:339 archery_onhit
	At /mod/class/interface/Archery.lua:273 damtype
	At /engine/interface/ActorProject.lua:375 projectDoAct
	At /engine/interface/ActorProject.lua:462 projectDoStop
	At /engine/Projectile.lua:221 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1133 
 ----------------  Stack Dump ----------------
2: table // 30d5f88
1: table // 30d5f88
--------------- Stack Dump Finished ---------------
[ATTACK ARCHERY] to 	Stone Guardian	 :: 	113.01530372326	27	50	::	1.3098386676966
checkHit	54	2.8
=> chance to hit	100
[ATTACK ARCHERY] raw dam	113.01530372326	versus	50	with APR	27
[ATTACK ARCHERY] after armor	90.015303723258
[ATTACK ARCHERY] after range	124
[PHYS CRIT %] axe accuracy bonus	54	2.8	=	10
[PHYS CRIT %]	21
[ATTACK ARCHERY] after crit	124
[ATTACK ARCHERY] after mult	162.41999479438
[ATTACK ARCHERY] after hook	162.41999479438
[PROJECTOR] starting dam	51.974398334201
[PROJECTOR] after difficulty dam	51.974398334201
[PROJECTOR] res	75.00581746538	0.2499418253462	 on dam	51.974398334201
[PROJECTOR] after resists dam	12.990575990921
[PROJECTOR] after flat damage armor	12.990575990921
[PROJECTOR] final dam	12.990575990921
[MIND CRIT %]	17.5
[LOG]	#{bold}#Stone Guardian's mind surges with critical power!#{normal}#
[LOG]	Stone Guardian is invigorated by the attack!
[PROJECTOR] starting dam	110.44559646018
[PROJECTOR] after difficulty dam	110.44559646018
[PROJECTOR] res	25.70222120571	0.7429777879429	 on dam	127.0124359292
[PROJECTOR] after resists dam	94.367418687919
[PROJECTOR] after flat damage armor	94.367418687919
[PROJECTOR] final dam	94.367418687919
checkHit	18.178455110028	54.333333333333
=> chance to hit	0
[ONLINE PROFILE] sending error
Lua Error: /engine/Entity.lua:677: attempt to perform arithmetic on a boolean value
	At [C]:-1 __add
	At /engine/Entity.lua:677 recursive
	At /engine/Entity.lua:707 addTemporaryValue
	At /data/timed_effects/physical.lua:795 activate
	At /engine/interface/ActorTemporaryEffects.lua:136 setEffect
	At /data/talents/techniques/archery.lua:339 archery_onhit
	At /mod/class/interface/Archery.lua:273 damtype
	At /engine/interface/ActorProject.lua:375 projectDoAct
	At /engine/interface/ActorProject.lua:462 projectDoStop
	At /engine/Projectile.lua:221 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1133 
 ----------------  Stack Dump ----------------
2: table // 30d5f88
1: table // 30d5f88
--------------- Stack Dump Finished ---------------
[ATTACK ARCHERY] to 	Stone Guardian	 :: 	113.01530372326	27	50	::	1.3098386676966
checkHit	54	2.8
=> chance to hit	100
[ATTACK ARCHERY] raw dam	113.01530372326	versus	50	with APR	27
[ATTACK ARCHERY] after armor	90.015303723258
[ATTACK ARCHERY] after range	118
[PHYS CRIT %] axe accuracy bonus	54	2.8	=	10
[PHYS CRIT %]	21
[ATTACK ARCHERY] after crit	118
[ATTACK ARCHERY] after mult	154.5609627882
[ATTACK ARCHERY] after hook	154.5609627882
[PROJECTOR] starting dam	49.459508092223
[PROJECTOR] after difficulty dam	49.459508092223
[PROJECTOR] res	75.00581746538	0.2499418253462	 on dam	49.459508092223
[PROJECTOR] after resists dam	12.361999733296
[PROJECTOR] after flat damage armor	12.361999733296
[PROJECTOR] final dam	12.361999733296
[MIND CRIT %]	17.5
[LOG]	Stone Guardian is invigorated by the attack!
[PROJECTOR] starting dam	105.10145469597
[PROJECTOR] after difficulty dam	105.10145469597
[PROJECTOR] res	25.70222120571	0.7429777879429	 on dam	120.86667290037
[PROJECTOR] after resists dam	89.801253267535
[PROJECTOR] after flat damage armor	89.801253267535
[PROJECTOR] final dam	89.801253267535
checkHit	18.178455110028	54.333333333333
=> chance to hit	0
[ONLINE PROFILE] sending error
Lua Error: /engine/Entity.lua:677: attempt to perform arithmetic on a boolean value
	At [C]:-1 __add
	At /engine/Entity.lua:677 recursive
	At /engine/Entity.lua:707 addTemporaryValue
	At /data/timed_effects/physical.lua:795 activate
	At /engine/interface/ActorTemporaryEffects.lua:136 setEffect
	At /data/talents/techniques/archery.lua:339 archery_onhit
	At /mod/class/interface/Archery.lua:273 damtype
	At /engine/interface/ActorProject.lua:375 projectDoAct
	At /engine/interface/ActorProject.lua:462 projectDoStop
	At /engine/Projectile.lua:221 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1133 
 ----------------  Stack Dump ----------------
2: table // 30d5f88
1: table // 30d5f88
--------------- Stack Dump Finished ---------------
[ATTACK ARCHERY] to 	Stone Guardian	 :: 	113.01530372326	27	50	::	1.3098386676966
checkHit	54	2.8
=> chance to hit	100
[ATTACK ARCHERY] raw dam	113.01530372326	versus	50	with APR	27
[ATTACK ARCHERY] after armor	90.015303723258
[ATTACK ARCHERY] after range	104
[PHYS CRIT %] axe accuracy bonus	54	2.8	=	10
[PHYS CRIT %]	21
[ATTACK ARCHERY] after crit	156
[ATTACK ARCHERY] after mult	204.33483216067
[ATTACK ARCHERY] after hook	204.33483216067
[LOG]	#{bold}##UID:108397:0#Skeleton master archer performs a ranged critical strike against Stone Guardian!#{normal}#
[PROJECTOR] starting dam	65.387146291414
[PROJECTOR] after difficulty dam	65.387146291414
[PROJECTOR] res	58.71292567335	0.4128707432665	 on dam	65.387146291414
[PROJECTOR] after resists dam	26.996439689412
[PROJECTOR] after flat damage armor	26.996439689412
[PROJECTOR] final dam	26.996439689412
[MIND CRIT %]	17.5
[LOG]	Stone Guardian is invigorated by the attack!
[PROJECTOR] starting dam	138.94768586925
[PROJECTOR] after difficulty dam	138.94768586925
[PROJECTOR] res	25.70222120571	0.7429777879429	 on dam	159.78983874964
[PROJECTOR] after resists dam	118.72030092996
[PROJECTOR] after flat damage armor	118.72030092996
[PROJECTOR] final dam	118.72030092996
checkHit	18.178455110028	54.333333333333
=> chance to hit	0
[ONLINE PROFILE] sending error
Lua Error: /engine/Entity.lua:677: attempt to perform arithmetic on a boolean value
	At [C]:-1 __add
	At /engine/Entity.lua:677 recursive
	At /engine/Entity.lua:707 addTemporaryValue
	At /data/timed_effects/physical.lua:795 activate
	At /engine/interface/ActorTemporaryEffects.lua:136 setEffect
	At /data/talents/techniques/archery.lua:339 archery_onhit
	At /mod/class/interface/Archery.lua:273 damtype
	At /engine/interface/ActorProject.lua:375 projectDoAct
	At /engine/interface/ActorProject.lua:462 projectDoStop
	At /engine/Projectile.lua:221 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1133 
 ----------------  Stack Dump ----------------
2: table // 30d5f88
1: table // 30d5f88
--------------- Stack Dump Finished ---------------
checkHit	20.408653758072	47.1
=> chance to hit	0
checkHit	67.23125	47.1
=> chance to hit	95
checkHit	12.437027343383	47.1
=> chance to hit	0
checkHit	13.502629825231	47.1
=> chance to hit	0
checkHit	12.492874890902	47.1
=> chance to hit	0
checkHit	12.559456418003	47.1
=> chance to hit	0
Stone Guardian	108385	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	ghast	 :: 	59.626367284405	25	2	8.7	::	1
checkHit	43.333333333333	8.7
=> chance to hit	100
[ATTACK] raw dam	59.626367284405	versus	2	0.3	with APR	25
[ATTACK] after armor	59.626367284405
[ATTACK] after range	59
[PHYS CRIT %]	26.5
[ATTACK] after crit	59
[ATTACK] after mult	59
[PROJECTOR] starting dam	59
[PROJECTOR] after difficulty dam	59
[PROJECTOR] res	25.11725038805	0.7488274961195	 on dam	59
[PROJECTOR] after resists dam	44.180822271051
[PROJECTOR] after flat damage armor	44.180822271051
[PROJECTOR] numbed dam	37.553698930393
[PROJECTOR] final dam	37.553698930393
[TAKE HIT] after flat damage cap	37.553698930393
[LOG]	Ghast slows down.
skeleton warrior	108389	dumb ai ta
Only a partial log, but it looks like pinning my guardian threw an error for... reasons? I dunno

Re: [1.0.5] Error on hit...

Posted: Wed Nov 13, 2013 8:34 am
by darkgod
fixed