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[1.0.5] Game locks up when trying to select misc artifacts..

Posted: Tue Nov 12, 2013 7:20 am
by FlarePusher
No clue how thi shappened, agaiin....

Code: Select all

[SOUND] loading from	/data/sound/ambient/town/town_large1.ogg	:=:	sound "/data/sound/ambient/town/town_large1.ogg" : <static>
[SAVEFILE PIPE] new save running in the pipe:	Chial	game	::	game.teag	::	table: 0x0b2ad7f0	=>	table: 0x2e180698	(3510)
Loading savefile 	/save/Chial/
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b294560	=>	table: 0x5045d918	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	d0b431f8-aca5-4800-ad49-a6264e839af3-1.0.5.charball	::	table: 0x2beb8218	=>	table: 0x2c2b0358	(33)
Loading savefile 	/save/party/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Chial/zone-wilderness.teaz.tmp
Saved zipname /save/Chial/zone-wilderness.teaz.tmp
[SAVEFILE PIPE] Checking save	Chial	zone	/save/Chial/zone-wilderness.teaz.tmp
Loading savefile 	/save/Chial/
Saved zipname /save/Chial/game.teag.tmp
[SAVEFILE] checked validity of type	zone	 => 	all fine
Saved zipname /save//world.teaw.tmp
[SAVEFILE PIPE] Checking save	Chial	game	/save/Chial/game.teag.tmp
Loading savefile 	/save/Chial/
Saved zipname /charballs/d0b431f8-aca5-4800-ad49-a6264e839af3-1.0.5.charball.tmp
[SAVEFILE] checked validity of type	game	 => 	all fine
[SAVEFILE PIPE] Checking save		world	/save//world.teaw.tmp
Loading savefile 	/save//
[SAVEFILE] checked validity of type	world	 => 	all fine
[SAVEFILE PIPE] Checking save	party	entity	/charballs/d0b431f8-aca5-4800-ad49-a6264e839af3-1.0.5.charball.tmp
Loading savefile 	/save/party/
[SAVEFILE] checked validity of type	entity	 => 	all fine
[ONLINE PROFILE] saved character charball	d0b431f8-aca5-4800-ad49-a6264e839af3
[LOG]	Saving done.
[SAVEFILE PIPE] on end	saveModuleProfile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SAVEFILE PIPE] on end	saveZone_md5
Save MD5	d0b431f8-aca5-4800-ad49-a6264e839af3	b7b2ed37732c389860b5ce19fab37ca1	zone	/save/Chial/zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	d0b431f8-aca5-4800-ad49-a6264e839af3	zone-wilderness.teaz	b7b2ed37732c389860b5ce19fab37ca1
[SAVEFILE PIPE] on end	saveGame_md5
Save MD5	d0b431f8-aca5-4800-ad49-a6264e839af3	c67ac1ddd9bdaccd3b4fe341020099ba	game	/save/Chial/game.teag
[ONLINE PROFILE] saved character md5	d0b431f8-aca5-4800-ad49-a6264e839af3	game.teag	c67ac1ddd9bdaccd3b4fe341020099ba
[SAVEFILE PIPE] on end	saveWorld_md5
[SAVEFILE PIPE] on end	saveEntity_md5
[COROUTINE] dead	savefilepipe
[LOG]	
[CHAT] loaded	welcome	table: 0x55094d70
[CHAT] loaded	trap	table: 0x550954c0
[CHAT] loaded	traplearn	table: 0x550956e0
[CHAT] loaded	unique1	table: 0x55097158
[CHAT] loaded	make	table: 0x550973f0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Loading tile	faction/allied-kingdoms.png
[CHAT] selected	What about the unique object?	nil	unique1
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Yes, please!	nil	make
Usin
Had to hard kill it after 20 minutes of waiting.

Also, Armors/weapons work fine, but I'm anti magic, so maybe wands are - up?

Re: [1.0.5] Game locks up when trying to select misc artifac

Posted: Tue Nov 12, 2013 7:42 am
by FlarePusher
Now with flushed log!

Code: Select all


[CHAT] selected	Yes, please!	nil	make
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[CHAT] selected	Misc	function: 0x0ddac2e8	nil
[CHAT] loaded	makereal	table: 0x06c2dc20
Loading entities file from file	/data/general/objects/egos/rings.lua
Loading entities file from file	/data/general/objects/egos/amulets.lua
Loading entities file from file	/data/general/objects/egos/lite.lua
Loading entities file from file	/data/general/objects/egos/digger.lua
Loading entities file from file	/data/general/objects/egos/wands.lua
Loading entities file from file	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/wands-powers.lua
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
It just locks up, no error message