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[1.0.4] Game hangs with battle trance + elemental split

Posted: Fri Nov 08, 2013 7:51 pm
by jotwebe
Play a Stone Warden, sustain Battle Trance (from the Honeywood Chalice), then cast elemental split.

Code: Select all

 ----------------  Stack Dump ----------------
2: table // 406fba50
1: table // 406fba50
--------------- Stack Dump Finished ---------------
Astar fail: destination unreachable
Lua Error: /data/talents/misc/objects.lua:372: attempt to perform arithmetic on field 'trance_counter' (a nil value)
	At [C]:-1 __add
	At /data/talents/misc/objects.lua:372 callTalent
	At /mod/class/Actor.lua:689 act
	At /mod/class/Player.lua:288 act
	At /engine/GameEnergyBased.lua:126 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1054