[1.0.5g] Alchemist Golem Bug
Posted: Sun Nov 03, 2013 4:34 pm
Managed to get stuck on the world map (wilderness?) as a Golem with no way to leave. Used rod of recall in Sandworm Lair and decided to rest, didn't realize I was standing in a colapsible tunnel tile and not a room tile. The tile collapsed and my Alchemist died a turn before the rod of recall effect went off, transfering control to my Golem and porting him to the world map before I could self-destruct. So there I am, on the world map as a Golem with my Alchemist dead, I can't change zones because I am a golem, I can't cast self-destruct because I am on the world map, leaving me stuck there unable to progress.
Thinking this bug has probably been around for more than a few versions, it's just that no one else has had the spectacular timing to die right as rod of recall activates XD.
Thinking this bug has probably been around for more than a few versions, it's just that no one else has had the spectacular timing to die right as rod of recall activates XD.