[1.0.5c] Bloodmage in Rak'shor pride buggy
Posted: Wed Oct 09, 2013 1:23 am
Seems like an orc bloodmage in Pride really got buggy
This one :

At first i had this error coming regularly while clearing the level
Then when i unlocked the door to move to the next level, and faced the 3 enemies as usual, i killed 2 of them quickly then the last surviving one got really insanely buggy, every attempt to hit him had bunch of errors popping up
Didn't thought of saving the log, as i ctrl+alt+del killed ToME4 and reloaded the save from before entering that pride, it didn't generated the same guys and no error appeared this time (and the log was overwritten)
This one :

At first i had this error coming regularly while clearing the level
Code: Select all
error = "Lua Error: /engine/interface/ActorTalents.lua:230: /engine/Entity.lua:194: table index is nil\
At [C]:-1 \
At [C]:-1 error\
At /engine/interface/ActorTalents.lua:230 useTalent\
At /engine/interface/ActorTalents.lua:282 forceUseTalent\
At /mod/class/Actor.lua:4053 forceUseTalent\
At /mod/class/Actor.lua:600 act\
At /mod/class/NPC.lua:54 act\
At /engine/GameEnergyBased.lua:126 tickLevel\
At /engine/GameEnergyBased.lua:62 tick\
At /engine/GameTurnBased.lua:46 tick\
At /mod/class/Game.lua:1126 "
seen = true
reported = true
Code: Select all
error = "Lua Error: /engine/interface/GameTargeting.lua:114: /engine/interface/ActorTalents.lua:151: /engine/interface/ActorTalents.lua:230: /engine/Entity.lua:194: table index is nil\
stack traceback:\
\9[C]: in function 'error'\
\9/engine/interface/ActorTalents.lua:230: in function 'useTalent'\
\9/engine/interface/ActorTalents.lua:282: in function 'forceUseTalent'\
\9/mod/class/Actor.lua:4053: in function 'forceUseTalent'\
\9/mod/class/Actor.lua:2059: in function 'onTakeHit'\
\9/mod/class/NPC.lua:290: in function 'onTakeHit'\
\9/mod/class/interface/ActorLife.lua:31: in function 'takeHit'\
\9/mod/class/Actor.lua:2167: in function 'takeHit'\
\9/data/damage_types.lua:366: in function 'defaultProjector'\
\9/data/damage_types.lua:667: in function 'projector'\
\9/engine/interface/ActorProject.lua:198: in function 'project'\
\9/data/talents/celestial/star-fury.lua:41: in function </data/talents/celestial/star-fury.lua:37>\
\9[C]: in function 'xpcall'\
\9/engine/interface/ActorTalents.lua:146: in function </engine/interface/ActorTalents.lua:134>\
At [C]:-1 \
At [C]:-1 error\
At /engine/interface/GameTargeting.lua:114 fct\
At /engine/interface/GameTargeting.lua:120 targetMode\
At /engine/interface/GameTargeting.lua:241 targetMouse\
At /mod/class/Game.lua:1811 fct\
At /engine/Mouse.lua:52 "
seen = true
reported = false
Code: Select all
error = "Lua Error: /engine/interface/ActorTalents.lua:230: /engine/Entity.lua:194: table index is nil\
At [C]:-1 \
At [C]:-1 error\
At /engine/interface/ActorTalents.lua:230 useTalent\
At /engine/interface/ActorTalents.lua:282 forceUseTalent\
At /mod/class/Actor.lua:4053 forceUseTalent\
At /mod/class/Actor.lua:2059 onTakeHit\
At /mod/class/NPC.lua:290 onTakeHit\
At /mod/class/interface/ActorLife.lua:31 takeHit\
At /mod/class/Actor.lua:2167 takeHit\
At /data/damage_types.lua:366 defaultProjector\
At /data/damage_types.lua:667 projector\
At /engine/interface/ActorProject.lua:198 project\
At /data/talents/celestial/hymns.lua:202 do_beams\
At /mod/class/Actor.lua:485 actBase\
At /engine/GameEnergyBased.lua:116 tickLevel\
At /engine/GameEnergyBased.lua:62 tick\
At /engine/GameTurnBased.lua:46 tick\
At /mod/class/Game.lua:1126 "
seen = true
reported = false
Code: Select all
error = "Lua Error: /engine/interface/GameTargeting.lua:114: /engine/interface/ActorTalents.lua:151: /engine/interface/ActorTalents.lua:230: /engine/Entity.lua:194: table index is nil\
stack traceback:\
\9[C]: in function 'error'\
\9/engine/interface/ActorTalents.lua:230: in function 'useTalent'\
\9/engine/interface/ActorTalents.lua:282: in function 'forceUseTalent'\
\9/mod/class/Actor.lua:4053: in function 'forceUseTalent'\
\9/mod/class/Actor.lua:2059: in function 'onTakeHit'\
\9/mod/class/NPC.lua:290: in function 'onTakeHit'\
\9/mod/class/interface/ActorLife.lua:31: in function 'takeHit'\
\9/mod/class/Actor.lua:2167: in function 'takeHit'\
\9/data/damage_types.lua:366: in function 'projector'\
\9/engine/interface/ActorProject.lua:198: in function 'project'\
\9/data/talents/celestial/sun.lua:39: in function </data/talents/celestial/sun.lua:35>\
\9[C]: in function 'xpcall'\
\9/engine/interface/ActorTalents.lua:146: in function </engine/interface/ActorTalents.lua:134>\
At [C]:-1 \
At [C]:-1 error\
At /engine/interface/GameTargeting.lua:114 fct\
At /engine/interface/GameTargeting.lua:120 targetMode\
At /engine/interface/GameTargeting.lua:241 targetMouse\
At /mod/class/Game.lua:1811 fct\
At /engine/Mouse.lua:52 "
seen = true
reported = false
Code: Select all
error = "Lua Error: /engine/interface/ActorTalents.lua:173: /engine/interface/ActorTalents.lua:151: /engine/interface/ActorTalents.lua:230: /engine/Entity.lua:194: table index is nil\
stack traceback:\
\9[C]: in function 'error'\
\9/engine/interface/ActorTalents.lua:230: in function 'useTalent'\
\9/engine/interface/ActorTalents.lua:282: in function 'forceUseTalent'\
\9/mod/class/Actor.lua:4053: in function 'forceUseTalent'\
\9/mod/class/Actor.lua:2059: in function 'onTakeHit'\
\9/mod/class/NPC.lua:290: in function 'onTakeHit'\
\9/mod/class/interface/ActorLife.lua:31: in function 'takeHit'\
\9/mod/class/Actor.lua:2167: in function 'takeHit'\
\9/data/damage_types.lua:366: in function 'defaultProjector'\
\9/data/damage_types.lua:628: in function 'projector'\
\9/data/damage_types.lua:2223: in function 'projector'\
\9/data/talents/misc/inscriptions.lua:322: in function 'damtype'\
\9/engine/interface/ActorProject.lua:197: in function 'project'\
\9/data/talents/misc/inscriptions.lua:321: in function </data/talents/misc/inscriptions.lua:317>\
\9[C]: in function 'xpcall'\
\9/engine/interface/ActorTalents.lua:146: in function </engine/interface/ActorTalents.lua:134>\
At [C]:-1 \
At [C]:-1 error\
At /engine/interface/ActorTalents.lua:173 useTalent\
At /engine/interface/PlayerHotkeys.lua:169 \
At /engine/interface/PlayerHotkeys.lua:161 activateHotkey\
At /engine/HotkeysIconsDisplay.lua:334 onMouse\
At /mod/class/uiset/Minimalist.lua:1833 fct\
At /engine/Mouse.lua:52 "
seen = true
reported = false
Code: Select all
error = "Lua Error: /engine/interface/ActorTalents.lua:230: /engine/Entity.lua:194: table index is nil\
At [C]:-1 \
At [C]:-1 error\
At /engine/interface/ActorTalents.lua:230 useTalent\
At /engine/interface/ActorTalents.lua:282 forceUseTalent\
At /mod/class/Actor.lua:4053 forceUseTalent\
At /mod/class/Actor.lua:2059 onTakeHit\
At /mod/class/NPC.lua:290 onTakeHit\
At /mod/class/interface/ActorLife.lua:31 takeHit\
At /mod/class/Actor.lua:2167 takeHit\
At /data/damage_types.lua:366 projector\
At /data/damage_types.lua:2215 projector\
At /engine/interface/ActorProject.lua:375 projectDoAct\
At /engine/interface/ActorProject.lua:461 projectDoStop\
At /engine/Projectile.lua:242 check\
At [string \"return function(self, x, y, what, ...) local ...\"]:1 checkAllEntities\
At /engine/Actor.lua:205 move\
At /mod/class/Actor.lua:1022 runAI\
At /engine/ai//simple.lua:205 runAI\
At /engine/ai//talented.lua:64 doAI\
At /mod/class/NPC.lua:61 act\
At /engine/GameEnergyBased.lua:126 tickLevel\
At /engine/GameEnergyBased.lua:62 tick\
At /engine/GameTurnBased.lua:46 tick\
At /mod/class/Game.lua:1126 "
seen = true
reported = false