Page 1 of 1

[1.04] Emperor Wight cast spell from beyond his destruction

Posted: Fri Jul 19, 2013 6:05 pm
by Robsoie
Hello

I noticed several occurance of this problem in Dreadfell with various characters, and now while running a Cornac Anorithil i ran into it again :
In some Dreadfell levels, you have often a closed rectangular room that is not considered vault but when opened are filled completely with various undead.

And sometime there's one or more Emperor Wights in it.

So you manage to beat them all but noticed you're still on the recieving end of some lightning attack from an Emperor Wight, despite all of them have been destroyed with 100% certainty.

When you walk out of those rooms, no more attack, when you re-enter , again the lightning assault continue, as if there was an Emperor Wight here that was totally immobile (so he can't attack you when you move out of the room), despite there's none, you destroyed them already.

Image

Re: [1.04] Emperor Wight cast spell from beyond his destruct

Posted: Fri Jul 19, 2013 6:15 pm
by Zonk
Looks like it's the same issue as http://forums.te4.org/viewtopic.php?f=42&t=38455 ..so it's not just Ruined Dungeon :(

Re: [1.04] Emperor Wight cast spell from beyond his destruct

Posted: Fri Jul 19, 2013 6:59 pm
by Arsonius
But in ruined dungeon you can miss a lot of loot and achievment because of this.

Try right-clicking wight in the log to see if it is alive.