Thunderstorm zaps after death
Posted: Sat Jul 06, 2013 12:13 am
This bug has been around...almost since I started playing, and I'm still not sure why it happens. It still happens in 1.04 though; Sometimes, for some reason, enemies will zap you with Thunderstorm after death.
However, in skimming the code, I happened to notice something; If you change...
To...
...In Actor.lua, wouldn't that fix the problem no matter how it's happening?
However, in skimming the code, I happened to notice something; If you change...
Code: Select all
if self:isTalentActive(self.T_THUNDERSTORM) then
Code: Select all
if not self.dead and if self:isTalentActive(self.T_THUNDERSTORM) then