[1.0.4]Manaclash does not remove sustains with high regen(?)
Posted: Thu Jul 04, 2013 1:49 am
Tested on Celia. She has a few sustains running and 30 mana left. I cast manaclash that deals about 20 damage and she has about 10 mana left, all sustains are on. How is that possible when it can burn 250+ mana at my level?
Johnny Zero told that there's a bug related to cancelling sustains when the creature has high regen rate(>1). Apparently that was the case because she regenerated quite a few mana points each turn. Can anyone test this as well? Is this a known problem?
Johnny Zero told that there's a bug related to cancelling sustains when the creature has high regen rate(>1). Apparently that was the case because she regenerated quite a few mana points each turn. Can anyone test this as well? Is this a known problem?