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[1.0.4] Prox's Lucky Halfling Foot not applying debuff.

Posted: Wed May 29, 2013 1:36 am
by Emaster
This artifact when is worn by halfling has a special function but is not working 100% properly.

On boss-artifacts.lua:

1347 self:specialWearAdd({"wielder","inc_stats"}, { [Stats.STAT_LCK] = -10}) -- Overcomes the +5 Bonus and adds a -5 penalty
1348 self:specialWearAdd({"wielder","combat_physicalsave"}, -5)
1349 self:specialWearAdd({"wielder","combat_mentalsave"}, -5)
1350 self:specialWearAdd({"wielder","combat_spellsave"}, -5)

combat_physicalsave should be combat_physresist
combat_mentalsave should be combat_mentalresist
combat_spellsave should be combat_spellresist.

Re: [1.0.4] Prox's Lucky Halfling Foot not applying debuff.

Posted: Wed May 29, 2013 8:05 pm
by aristalis
Saves are before diminishing returns I think, and if they are it's implemented correctly.

Re: [1.0.4] Prox's Lucky Halfling Foot not applying debuff.

Posted: Thu May 30, 2013 7:06 pm
by Umbrall
every single other thing in the game uses resist, and this doesn't appear to show any text and is therefore likely wrong.

Re: [1.0.4] Prox's Lucky Halfling Foot not applying debuff.

Posted: Thu May 30, 2013 7:19 pm
by darkgod
fixed

Re: [1.0.4] Prox's Lucky Halfling Foot not applying debuff.

Posted: Thu May 30, 2013 7:55 pm
by edge2054
My bad.

And good catch :)