[1.0.3] Effect duraction reduction not occuring at all !!!!
Posted: Sun May 12, 2013 11:42 am
I had just beaten Urkis and was left with a hurricane with 9 turns to go. I have a phase door, which states it gives me negatvie status effect reduction of 20% and a randart belt, that gives 40%, a total of 60% reduction.
I hit phase door, and my cooldown is 8 - no difference, from either phase door or belt. This is a serious bug, as I got these specfically for this sort of situation. Thankfully I survived, but no more phase door runes for me till this is fixed.
Here is the belt:
I've tried it with and without the belt, and no reduction is occuring for hurricane, stun, slow, disease, poison, etc. I am nightmare adventure mode, playing dwarf solipsist.
I hit phase door, and my cooldown is 8 - no difference, from either phase door or belt. This is a serious bug, as I got these specfically for this sort of situation. Thankfully I survived, but no more phase door runes for me till this is fixed.
Here is the belt:
Code: Select all
Around waist
j) Betytta
Type: armor / belt ; tier 3
When wielded/worn:
Defense: +8
Changes stats: +1 Wil
Critical mult.: +5.00%
Stealth bonus: +7
Spellpower on spell critical (stacks up to 3 times): +4
Mindpower: +13
Resist all after a teleport: +2%
Effect duration reduction after a teleport: +40%
I've tried it with and without the belt, and no reduction is occuring for hurricane, stun, slow, disease, poison, etc. I am nightmare adventure mode, playing dwarf solipsist.