[1.0.1] Something is terribly wrong with speed...
Posted: Mon Apr 08, 2013 7:43 am
I'm not entirely sure what's triggered this, but something is horribly broken with speed. I'm on insane difficulty, and I got inflicted with a "Cripple" that reduced by melee, spellcasting, and mind speed by 105%. I have gear that reduces my spell cooldown by 40% (+10% from boots, +30% from a sustain). I have no bonus to my global or movement speed. I check my status screen general tab, I have 100% global speed, 0% movement speed (these 2 are normal), and -104.68% spell, attack, and mental speed. I check my attack tab, and I have -2138.78% magic, physical, and mental attack speeds.
I haven't even gotten to the glitchy part. The game is acting like I have some sort of movement infusion on. I've been running around and nothing is moving, my stats aren't regening, all as if I had high movement speed, despite my global and movement speeds appearing normal. After moving for a while, a turn will pass and all the enemies do something, I get regen, etc. If I cast a spell, it seems like a single, normal turn has passed (unsure on that, might be that more turns are passing than I realize but I don't think so). Then I can go right back to moving and it's still as if I have high move speed. I think I accidentally the entire speed coding. ?\_(?)_/?
P.S. When the "Cripple" debuff wore off, I checked my status screen. All my speeds returned to normal, HOWEVER, while most the status changes appeared in GREEN to the right of their current numbers (e.g. "spell speed: 0.00% (+104.68%)"), one of them, my main hand speed (in the attack tab) said "speed: 100.00% (+2238.78%)" appeared in RED text, as if it was a good thing wearing off (rather than a bad thing wearing off).
I haven't even gotten to the glitchy part. The game is acting like I have some sort of movement infusion on. I've been running around and nothing is moving, my stats aren't regening, all as if I had high movement speed, despite my global and movement speeds appearing normal. After moving for a while, a turn will pass and all the enemies do something, I get regen, etc. If I cast a spell, it seems like a single, normal turn has passed (unsure on that, might be that more turns are passing than I realize but I don't think so). Then I can go right back to moving and it's still as if I have high move speed. I think I accidentally the entire speed coding. ?\_(?)_/?
P.S. When the "Cripple" debuff wore off, I checked my status screen. All my speeds returned to normal, HOWEVER, while most the status changes appeared in GREEN to the right of their current numbers (e.g. "spell speed: 0.00% (+104.68%)"), one of them, my main hand speed (in the attack tab) said "speed: 100.00% (+2238.78%)" appeared in RED text, as if it was a good thing wearing off (rather than a bad thing wearing off).