Page 1 of 1

Blunt Thrust scales with spellpower, not with talent level

Posted: Mon Mar 25, 2013 6:13 pm
by Moander

Code: Select all

Hit a target for %d%% melee damage and stun it for %d turns.
		Stun chance will improve with talent level.
		At level 5, this attack cannot miss.
It looks like the stun chance improves with spellpower, not talent level.
target:setEffect(target.EFF_STUNNED, t.getDazeDuration(self, t), {apply_power=self:combatSpellpower()})

If you try to use the talent without a staff it says:
"You cannot use Blunt Thrust without a two-handed weapon!"
but the code checks for a staff weapon

Re: Blunt Thrust scales with spellpower, not with talent lev

Posted: Sun Mar 31, 2013 12:22 pm
by darkgod
fixed