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[1.01] Anti-magic flag prevents travel to world map

Posted: Fri Mar 15, 2013 8:19 pm
by Grompus
I haven't encountered this before, and it may be working as intended, but when you are a magic user (or have a rune as was my case) and are wearing an arcane disrupting item it flags the new lore item and gives you a status of anti-magic (or something similar).

That is fine, quite useful in fact.

The issue is having the flag stops you from exiting to the world map manually - it doesn't stop recalling, just trying to exit manually.
Is it listed as a negative status effect thereby limited movement?

Easily overcome by either removing the arcane disruption item or getting rid of the rune, just doesn't make much sense.

Re: [1.01] Anti-magic flag prevents travel to world map

Posted: Fri Mar 15, 2013 9:01 pm
by Hachem_Muche
Simple fix: Just set

Code: Select all

no_stop_enter_worlmap = true
in the effect defintion.

Re: [1.01] Anti-magic flag prevents travel to world map

Posted: Sun Mar 17, 2013 12:23 am
by darkgod
fixed

Re: [1.01] Anti-magic flag prevents travel to world map

Posted: Wed Apr 03, 2013 10:31 pm
by rascyc
Was this hotfixed? I'm still getting this bug on a fresh new game today.

Re: [1.01] Anti-magic flag prevents travel to world map

Posted: Wed Apr 03, 2013 11:40 pm
by Amphouse
Fixes are only for the next update(or SVN if you know what that is).