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[1.0] Crash on New Character menu load due to addons
Posted: Tue Mar 05, 2013 10:02 pm
by Kal Ebretto
Since my donator status was approved, ToME's new character menu load time is now about a minute, and it crashes. Simply closes the window when it reaches 100% and does not provide any error messages. I've cycled through my addons, Constitution Based Stamina (tome-constamina_2.teaa), Infinite500 (tome-i500v1.7c.teaa), No Reload (tome-reload.teaa), and the ZOmnibus (tome-zomnibus_4.teaa). Plus the Item Vault and Stone Wardens.
The crashes stop when I disable either the Infinite500, the ZOmnibus, or both of them. For now, I'll disable the Infinite500 and play as that's far less relevant to my playing/interface.
Re: [1.0] Crash on New Character menu load due to addons
Posted: Tue Mar 05, 2013 10:04 pm
by Kal Ebretto
This bug/addon conflict only occurs on my Windows Vista 32bit desktop, but not my Ubuntu 12.04 netbook.
Re: [1.0] Crash on New Character menu load due to addons
Posted: Tue Mar 05, 2013 11:55 pm
by Crim, The Red Thunder
Odd. I've used both Zomnibus and Infinite500 together before, for a while. While I did have some lag, It didn't crash, but I also didn't use all those others together with them. And think again about disabling infinite500, as if you want something to DO with your character after winning, it's kinda crucial. (Infinite dungeon does NOT remove level cap when you enter from the main campaign, unless you use infinite500 addon.) I was using a windows XP desktop for what that's worth.
Re: [1.0] Crash on New Character menu load due to addons
Posted: Thu Mar 07, 2013 6:11 pm
by Hachem_Muche
Kal Ebretto: It's strange that you get different behavior under Ubuntu.
Can you post a a snipped of the te4_log.txt file from one of your crashes. Just the section around any lua errors including a full stack trace, please.