Field of view changes break the Drolem fight.
Posted: Wed Feb 06, 2013 8:38 am
Surprised noone else has mentioned this yet. The change to field of view alter the difficulty of this fight in a DRAMATIC fashion. Where before you could hide behind the drolem leaving the alchemist far enough away that he can't see (and therefore attack, or worse, stone you.) being in the cone behind the drolem. This bought you the time to deal with the drolem while he crept closer (and if he tried to keep his distance, a few steps on your part put him far enough behind the blocked area from the drolem to give you more time.). Now, however, the fight lacks any degree of tactics and becomes a sheer tankfest that many characters would have problems with, since there is no longer anywhere to hide...
Why was this not altered when Field of view changed? If the fight was balanced before it sure isn't now, and creates monstrous problems for characters trying to deal with it...
Why was this not altered when Field of view changed? If the fight was balanced before it sure isn't now, and creates monstrous problems for characters trying to deal with it...