Page 1 of 1

[1.0] Chrono-twin event can still break by badly timed death

Posted: Sun Jan 13, 2013 5:28 pm
by AIAndy
The fix from RC1 does not seem to work. I died at the same turn as the twins and ended up with the broken Lua in the Eidolon map with no way but killing the game and on restart there was no way out from the temporal lake nur map so the character is stuck there now.

Btw, isn't it somewhat weird that paradox mages which as chronomancers are supposed to spend a lot of time fixing time are actually the worst class to deal with the temporal rift because of all the temporal resistance those enemies have?

Re: [1.0] Chrono-twin event can still break by badly timed d

Posted: Mon Jan 14, 2013 8:29 pm
by eliotn
AIAndy wrote: Btw, isn't it somewhat weird that paradox mages which as chronomancers are supposed to spend a lot of time fixing time are actually the worst class to deal with the temporal rift because of all the temporal resistance those enemies have?
Since chronomancers spend a lot of time fixing time, the temporal creatures evolved temporal resistance to counter this.