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1.0 Black Screen of death after recalling from Breeding Pits
Posted: Mon Jan 07, 2013 4:30 am
by DeathSarge
Was doing as the title suggests, but the game went into an infinite loading screen and then crashed to desktop. Tried loading it back up and got a black void where the map should be. Image is attached.
Re: 1.0 Black Screen of death after recalling from Breeding
Posted: Mon Jan 07, 2013 2:55 pm
by darkgod
Can I see the savefile please? (the whole folder I'm afraid)
Re: 1.0 Black Screen of death after recalling from Breeding
Posted: Mon Jan 07, 2013 8:09 pm
by DeathSarge
How do I go about getting the save folder? Or rather, where is it?
Re: 1.0 Black Screen of death after recalling from Breeding
Posted: Mon Jan 07, 2013 8:31 pm
by darkgod
your home/T-Engine/4.0/tome/save/foo/
Re: 1.0 Black Screen of death after recalling from Breeding
Posted: Tue Jan 08, 2013 1:21 am
by DeathSarge
Is there a way I can send the folder to you without it being in many little pieces?
Re: 1.0 Black Screen of death after recalling from Breeding
Posted: Tue Jan 08, 2013 1:32 am
by darkgod
Zip it and put it on mediafire or such
Re: 1.0 Black Screen of death after recalling from Breeding
Posted: Tue Jan 08, 2013 3:53 am
by DeathSarge
Re: 1.0 Black Screen of death after recalling from Breeding
Posted: Sun Jan 27, 2013 4:27 am
by Delkyn
Any known fix for this yet? It's been happening to me maybe once in every five or so characters. Usually around levels 20-25.
Re: 1.0 Black Screen of death after recalling from Breeding
Posted: Fri Feb 22, 2013 2:29 pm
by Delkyn
Has anyone found a working fix for this yet? It has started to happen to nearly every character I make. I don't know if that is because I have started making it to Dreadfel/The East more often thus giving it more time to happen, or if the problem is just getting worse. I should note that this can happen at any point in the game, not just Breeding Pits.
Re: 1.0 Black Screen of death after recalling from Breeding
Posted: Sat Feb 23, 2013 11:56 pm
by evouga
Re: 1.0 Black Screen of death after recalling from Breeding
Posted: Sun Feb 24, 2013 6:34 am
by shonen
Me too. Want more save files DG? There's another one in evouga's thread & I could send mine if it helps.
shonen
Re: 1.0 Black Screen of death after recalling from Breeding
Posted: Sun Feb 24, 2013 9:02 am
by shonen
Just got the level loading hang again, this time loaded gdb and grabbed a stack trace. Will attempt to leave it in this state for a while in case there's other data to collect.
Code: Select all
(gdb) bt
#0 0x00007fff873d815a in malloc_zone_memalign ()
#1 0x00007fff875ba5d8 in CFSortIndexes ()
#2 0x00007fff875ba450 in CFQSortArray ()
#3 0x00007fff875caaa2 in __CFRunLoopDoObservers ()
#4 0x00007fff875a5d74 in CFRunLoopRunSpecific ()
#5 0x00007fff8773b7ee in RunCurrentEventLoopInMode ()
#6 0x00007fff8773b551 in ReceiveNextEventCommon ()
#7 0x00007fff8773b4ac in BlockUntilNextEventMatchingListInMode ()
#8 0x00007fff892d0eb2 in _DPSNextEvent ()
#9 0x00007fff892d0801 in -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] ()
#10 0x000000000006821e in Cocoa_PumpEvents ()
#11 0x000000000004eca0 in SDL_PumpEvents ()
#12 0x000000000004ed13 in SDL_WaitEventTimeout ()
#13 0x000000000004ecda in SDL_PollEvent ()
#14 0x0000000100042a90 in tengine_main ()
(gdb) info threads
7 "particles" 0x00007fff873d1a6a in __semwait_signal ()
6 "profile" 0x00007fff873d1a6a in __semwait_signal ()
5 "SDLTimer" 0x00007fff873d1a6a in __semwait_signal ()
4 0x00007fff87396dda in semaphore_timedwait_signal_trap ()
3 0x00007fff87396d7a in mach_msg_trap ()
2 "com.apple.libdispatch-manager" 0x00007fff873afc0a in kevent ()
* 1 "com.apple.main-thread" 0x00007fff873d815a in malloc_zone_memalign ()
(gdb) thread 1
[Switching to thread 1 (process 17542), "com.apple.main-thread"]
0x00007fff873d815a in malloc_zone_memalign ()
(gdb) thread 2
[Switching to thread 2 (process 17542), "com.apple.libdispatch-manager"]
0x00007fff873afc0a in kevent ()
Thanks,
shonen