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[1.0] Ghouls Apparently Need to Breathe Now

Posted: Sat Jan 05, 2013 3:00 pm
by bitterhorn
Hey -

I just lost my new ghoul Temporal Warden to a li'l walk across the bottom of the Lake of Nur. Last version I played, undead didn't need oxygen to live. Is this a bug, or an intentional change?

Re: [1.0] Ghouls Apparently Need to Breathe Now

Posted: Sat Jan 05, 2013 3:09 pm
by Zonk
Pretty sure it's not a change, ghouls always needed to breathe, unlike skeletons.

Re: [1.0] Ghouls Apparently Need to Breathe Now

Posted: Sat Jan 05, 2013 3:14 pm
by bitterhorn
Really? Hm. I suppose I could be misremembering... just seems odd.

Re: [1.0] Ghouls Apparently Need to Breathe Now

Posted: Sat Jan 05, 2013 3:32 pm
by bitterhorn
Okay... you're right. I went back and reviewed my b31 logs on my other computer -- ironically enough, my previous ghoul was able to breathe in the lake b/c he was wearing a belt of unlife at the time. So, in the future, I'll make sure I'm like double-dog undead before hanging out underwater :/