Page 1 of 1

Allied patrol stuck at halfling ruins (1.0)

Posted: Sat Jan 05, 2013 12:11 pm
by laru
A friendly halfling patrol somehow found their way on top of the entrance of the very old halfling ruins, and apparently has decided to make camp there :) effectively preventing me to enter the place. Not a game-breaking disaster, but annoying nevertheless. (Would include screenshot, but don't know how to).

Re: Allied patrol stuck at halfling ruins (1.0)

Posted: Sat Jan 05, 2013 3:51 pm
by ensiferum
I've had this happen once as well, but they finally moved after visiting some other zones and fighting an adventure party or two on the worldmap.

Re: Allied patrol stuck at halfling ruins (1.0)

Posted: Sat Jan 05, 2013 4:02 pm
by omeg
Why not make overworld friendly units swappable like all the others?

Re: Allied patrol stuck at halfling ruins (1.0)

Posted: Sat Jan 05, 2013 6:30 pm
by laru
Yup, they finally did move. But swappable friendly units in the main map makes a lot of sense, there are many tight corners where patrols can annoy you by blocking movement for several turns.

Re: Allied patrol stuck at halfling ruins (1.0)

Posted: Sat Mar 02, 2013 9:04 pm
by wedge
This just happened to me. I hope they move sometime. I'm a yeek and I'd like to go back to the island. I'm all for swappable units on the world map.