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Allied patrol stuck at halfling ruins (1.0)
Posted: Sat Jan 05, 2013 12:11 pm
by laru
A friendly halfling patrol somehow found their way on top of the entrance of the very old halfling ruins, and apparently has decided to make camp there

effectively preventing me to enter the place. Not a game-breaking disaster, but annoying nevertheless. (Would include screenshot, but don't know how to).
Re: Allied patrol stuck at halfling ruins (1.0)
Posted: Sat Jan 05, 2013 3:51 pm
by ensiferum
I've had this happen once as well, but they finally moved after visiting some other zones and fighting an adventure party or two on the worldmap.
Re: Allied patrol stuck at halfling ruins (1.0)
Posted: Sat Jan 05, 2013 4:02 pm
by omeg
Why not make overworld friendly units swappable like all the others?
Re: Allied patrol stuck at halfling ruins (1.0)
Posted: Sat Jan 05, 2013 6:30 pm
by laru
Yup, they finally did move. But swappable friendly units in the main map makes a lot of sense, there are many tight corners where patrols can annoy you by blocking movement for several turns.
Re: Allied patrol stuck at halfling ruins (1.0)
Posted: Sat Mar 02, 2013 9:04 pm
by wedge
This just happened to me. I hope they move sometime. I'm a yeek and I'd like to go back to the island. I'm all for swappable units on the world map.