Someone broke LOS targeting.
Posted: Fri Jan 04, 2013 7:28 am
I cannot fire my beam spells in a straight line. Have found 2 circumstances for this, in which pathing is (somehow) incorrect.
Edit: Thanks, got the upload to work.
Both of these occured in the temporal rift.
I am endeavoring to make a diagram, but essentially, when I fire on a diagonal, in a confined space, despite being a straight line with a clear field of view, I aapppear to sudden VEER a beam in a different direction then the one I'm shooting, stoppig me from firing.
X = wall/tree/whatever surface
@ = you
/ = intended path of spell.
That's what the attack SHOULD be doing, a clear line of sight exists all the way down. However, The path the spell is ATTEMPTING to follow is as such
WHY it attempts to magically cover that extra tile that happens to be inside a wall I do not understand, as both I and monsters along the diagonal have perfectly clear line of sight to each other.
I have 2 seperate screenshots decribing this situation in a different way, far better then I can in text, but...
Seems similar to your example. Sorry I didn't think to get the targeting line up with this one. It collides with the wall above the teluvorta, preventing it from reaching the target.
Better example, doesn't appear to match your shown example. You can see how targeting in a DIRECT DIAGONAL (it doesn't show the mouse cursor, unfortunately), the tile southwest of the chronolith twin is NOT targetable, because it is apparently colliding with the tree first, despite there being no logical reason for it to do so. This does NOT appear to match your example, and is even odder. (I was attempting to target an AOE spell further out so as not to hurt myself. Something that USED to work.)
Edit: Thanks, got the upload to work.
Both of these occured in the temporal rift.
I am endeavoring to make a diagram, but essentially, when I fire on a diagonal, in a confined space, despite being a straight line with a clear field of view, I aapppear to sudden VEER a beam in a different direction then the one I'm shooting, stoppig me from firing.
X = wall/tree/whatever surface
@ = you
/ = intended path of spell.
Code: Select all
XXXX@X
XXX/XX
XX/XXX
X/XXXX
/XXXXX
Code: Select all
XXXX@X
XX//XX
XX/XXX
X/XXXX
/XXXXX
I have 2 seperate screenshots decribing this situation in a different way, far better then I can in text, but...
Seems similar to your example. Sorry I didn't think to get the targeting line up with this one. It collides with the wall above the teluvorta, preventing it from reaching the target.
Better example, doesn't appear to match your shown example. You can see how targeting in a DIRECT DIAGONAL (it doesn't show the mouse cursor, unfortunately), the tile southwest of the chronolith twin is NOT targetable, because it is apparently colliding with the tree first, despite there being no logical reason for it to do so. This does NOT appear to match your example, and is even odder. (I was attempting to target an AOE spell further out so as not to hurt myself. Something that USED to work.)