[RC3] Harky HP bug.
Posted: Sat Dec 29, 2012 3:07 am
Ended up in a fight with all 5 pieces of the fragmented essence at once. My wyrmic proceeded to spam breath weapons in sequence, hitting all 5 of them each time. Differing damage values were dealt. Now, upon mousing over one of them, to determine which was weakest to target first, I noticed that ALL of the hp meters on graphic tiles display the size and color appropriate for the health value of the most recently moused over target, regardless of that fragments actually hp value, causing things with yellow health bars to show green and almost full, despite the more then half dead creature.