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[RC1] Resilient Bones

Posted: Tue Dec 18, 2012 5:52 am
by lukep
Resilient bones does not work as advertised, at least some of the time. One example is with my current character, it should reduce duration by 54%, but when I got hit with Congeal Time (7 turns) it applied a 5 turn debuff on me. It should be either 3 (if rounded down) or 4 (if rounded up) turns.

Re: [RC1] Resilient Bones

Posted: Tue Dec 18, 2012 4:21 pm
by eliotn
What was your spell save vs the enemy's spellpower? This can affect duration.

Re: [RC1] Resilient Bones

Posted: Tue Dec 18, 2012 4:41 pm
by Hachem_Muche
Remember that (quirkily) the duration of temporary effects in the character sheet and game screen display as one turn longer than their actual effect. So the 5 turns shown might actually be "correct."

Re: [RC1] Resilient Bones

Posted: Tue Dec 18, 2012 5:22 pm
by lukep
eliotn wrote:What was your spell save vs the enemy's spellpower? This can affect duration.
That shouldn't matter in this case. My saves did not reduce it at all, and they shouldn't be able to make it longer.
Hachem_Muche wrote:Remember that (quirkily) the duration of temporary effects in the character sheet and game screen display as one turn longer than their actual effect. So the 5 turns shown might actually be "correct."
I don't think so (though I may need to double check). It should apply for 8 turns (instead of 7) in that case, making the real duration be 4 (or 3 if rounded down).