Bug when hitting a skeleton with Spellhunt Remnants
Posted: Tue Dec 11, 2012 9:48 am
I am playing a Halfling Brawler with a lvl 5 Spellhunt Remnants. Every time I hit a skeleton, a lua error appears (see the attached screenshot). I guess there are some bugs with the code in the lua file when "destroy magic" effect try to stun the skeleton since it is undead? By the way, after the hit, the skeleton is NOT stunned.
Update: When I use the Spellhunt Remnants to "destroy magic in a cone", I found that it is instant and even does not cost any power of the item. Therefore, I can use it as many time as I want without using a turn until I get a satisfying result. This is not intended I believe.
Update: When I use the Spellhunt Remnants to "destroy magic in a cone", I found that it is instant and even does not cost any power of the item. Therefore, I can use it as many time as I want without using a turn until I get a satisfying result. This is not intended I believe.