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Level generation appears to be stuck in farscape [b43]

Posted: Sun Dec 09, 2012 9:28 pm
by liamiak
Playing a summoner in b43, I was going through a farscape (Gilyraneg, although I suspect that is random). This farscape is stone, with a few rooms and corridors. It seem odd from the very beginning: each of the first three levels levels had unconnected sections. The first level, I thought they were vaults, but they were just disconnect pieces of the level.

On going down to leveel 4, I got the transmogification messages and then, well, it kept generating the level. It has been for 25 minutes now, which makes me think it never will. The t-engine has maxed a processor at 100% for at least the last 10 minutes. The first time it occured I waited about 5 minutes, then killed and restarted the t-engine process (playing on Windows 7). My save was at the entrance to the previous level, which was the same, and I got the same result going down the stairs. I copied off the log before restarting, but it is 34 megs (which of course would shrink zipped, but I see no way to attach it here), which is too long to post.

If there is something useful I could do to help isolate this, I would be happy to.

Also, if there is some way out of the farscape that would be convinient.

Re: Level generation appears to be stuck in farscape [b43]

Posted: Mon Dec 10, 2012 6:55 pm
by yufra
It sounds like a Lua error occurred during the level generation. If you have not restarted ToME since this error occurred you can go to the log file in the ToME directory (assuming you are running Windows), go to the bottom and post the section containing "Lua error". For good measure, include some lines before as well. Cheers!

Re: Level generation appears to be stuck in farscape [b43]

Posted: Mon Dec 10, 2012 7:06 pm
by tiger_eye
Actually, I think it is still possible for the "Elven Ruins"-like level generator to loop indefinitely without causing a lua error. Probably most likely to occur for small levels. It's been a while since I've done farportals, but I know I've encountered this a couple of times only with this level generator.

Re: Level generation appears to be stuck in farscape [b43]

Posted: Mon Dec 10, 2012 9:43 pm
by Hachem_Muche
I've noticed this error usually occurs on the last level (without stairs down) in the farscape with the Roomer or Tileset generators.