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[b43] LUA error in function: 'die' :(

Posted: Sat Dec 01, 2012 5:41 am
by Sradac
so I was fighting the master, all was going quite well till I uh, died.

And I was then stuck in limbo, could not go to eidolon plane. Got a lua error on death.
Error below:

Code: Select all

will o' the wisp	18031	dumb ai talents can use	Attack	T_ATTACK
will o' the wisp	18031	dumb ai talents can use	Will o' the Wisp Explode	T_WILL_O__THE_WISP_EXPLODE
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
Spin Fate	defense
[ATTACK] to 	Spookly	 :: 	4.6935034180139	1	32	25.025	::	1
checkHit(smooth)	13	25.025	=> chance to hit	22.701475595914
[LOG]	Will o' the wisp misses Spookly.
Spin Fate	defense
[LOG]	The Master casts Manathrust.
[SPELL CRIT %]	8.2
[PROJECTOR] starting dam	165.4962251329
[PROJECTOR] after difficulty dam	165.4962251329
[PROJECTOR] res	-17	1.17	 on dam	165.4962251329
[PROJECTOR] after resists dam	193.63058340549
[PROJECTOR] after static reduction dam	135.54140838384
[PROJECTOR] after flat damage armor	135.54140838384
[PROJECTOR] final dam	135.54140838384
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
stack traceback:
	[C]: in function 'error'
	/engine/interface/ActorTalents.lua:135: in function </engine/interface/ActorTalents.lua:126>
Lua Error: /engine/interface/ActorTalents.lua:143: /engine/interface/ActorTalents.lua:135: /mod/class/interface/PlayerDumpJSON.lua:114: table index is nil
stack traceback:
	/mod/class/interface/PlayerDumpJSON.lua:114: in function 'dumpToJSON'
	/engine/interface/PlayerDumpJSON.lua:66: in function 'saveUUID'
	/mod/dialogs/DeathDialog.lua:34: in function 'init'
	/engine/class.lua:97: in function 'new'
	/mod/class/interface/PartyDeath.lua:57: in function 'die'
	/mod/class/interface/ActorLife.lua:36: in function 'takeHit'
	/mod/class/Actor.lua:2084: in function 'takeHit'
	/data/damage_types.lua:302: in function 'projector'
	/engine/interface/ActorProject.lua:196: in function 'project'
	/data/talents/spells/arcane.lua:76: in function </data/talents/spells/arcane.lua:72>
	[C]: in function 'xpcall'
	/engine/interface/ActorTalents.lua:131: in function </engine/interface/ActorTalents.lua:126>
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/ActorTalents.lua:143 useTalent
	At /mod/ai//tactical.lua:378 runAI
	At /mod/ai//tactical.lua:403 doAI
	At /mod/class/NPC.lua:47 act
	At /engine/GameEnergyBased.lua:131 tickLevel
	At /engine/GameEnergyBased.lua:62 tick
	At /engine/GameTurnBased.lua:46 tick
	At /mod/class/Game.lua:1015 
 ----------------  Stack Dump ----------------
2: table // 2b95e58
1: table // 2b95e58
--------------- Stack Dump Finished ---------------
[USERCHAT] channel talk	Swoosh So Fast	tome	that physical resist is nice, and phys penetration
[USERCHAT] channel talk	tiger_eye	tome	Swoosh, are you using Stealth?
[ONLINE PROFILE] sending error
[LOG]	#YELLOW#Error report sent, thank you.

Re: [b43] LUA error in function: 'die' :(

Posted: Sat Dec 01, 2012 12:49 pm
by darkgod
fixed

Re: [b43] LUA error in function: 'die' :(

Posted: Sat Dec 01, 2012 8:11 pm
by johlstei
Any way to recover a savegame hit by this? The game won't even launch for me now that this has happened, and I would like to continue my character if I can.