[SVN] Coral Spray yields error when countering attacks
Posted: Tue Oct 30, 2012 2:56 am
Code: Select all
[ATTACK] attacking with iron battleaxe of vileness
[ATTACK] to Wendigo :: 24.452772912031 1 31.241213927703 0 :: 1
checkHit 16 0
=> chance to hit 90
[ATTACK] raw dam 24.452772912031 versus 31.241213927703 0.5 with APR 1
[ATTACK] after armor 12.226386456015
[ATTACK] after range 12
[PHYS CRIT %] 100
[ATTACK] after crit 18
[ATTACK] after mult 18
[LOG] #{bold}#Ben Cruthdar, the Cursed performs a critical strike!#{normal}#
[PROJECTOR] starting dam 18
[PROJECTOR] after difficulty dam 18
[PROJECTOR] starting dam 30
[PROJECTOR] after difficulty dam 30
[PROJECTOR] res 3.7180687992294 0.96281931200771 on dam 30
[PROJECTOR] after resists dam 28.884579360231
[PROJECTOR] after flat damage armor 28.884579360231
[PROJECTOR] final dam 28.884579360231
stack traceback:
[C]: in function 'error'
/engine/interface/ActorTalents.lua:135: in function </engine/interface/ActorTalents.lua:126>
Lua Error: /engine/interface/ActorTalents.lua:143: /engine/interface/ActorTalents.lua:135: /data/general/objects/world-artifacts.lua:4779: attempt to perform arithmetic on field 'x' (a nil value)
stack traceback:
/data/general/objects/world-artifacts.lua:4779: in function 'check'
/data/timed_effects/physical.lua:1742: in function 'do_block'
/data/damage_types.lua:63: in function 'projector'
/mod/class/interface/Combat.lua:437: in function 'attackTargetWith'
/mod/class/interface/Combat.lua:156: in function 'attackTarget'
/data/talents/cursed/strife.lua:63: in function </data/talents/cursed/strife.lua:47>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:131: in function </engine/interface/ActorTalents.lua:126>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:143 useTalent
At /mod/ai//tactical.lua:378 runAI
At /mod/ai//tactical.lua:403 doAI
At /mod/class/NPC.lua:47 act
At /engine/GameEnergyBased.lua:131 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1015
---------------- Stack Dump ----------------
2: table // e35df8
1: table // e35df8
--------------- Stack Dump Finished ---------------
caveat: I'm still using an old exe, so it's possible this is entirely the fault of how my client is set up.
